Difference between revisions of "Voodoo Rhythm"

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(Abilities and Saving Throws)
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==Saving Throws==
 
  
  

Revision as of 03:30, 8 September 2012

- Main Page; Keep On The Borderlands

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  • Name: Voodoo Rhythm
  • Title:
  • Class:
  • Level: 1
  • Experience Points: 0 +10%
  • Background: She's from somewhere else no one's ever heard off. She's a shaman, speaks to her ancestors and gains her powers from them. She's naughty, rude and often drunk.


Abilities and Saving Throws

Abilities Score Bonuses and Penalties
Strength 10
Intelligence 14 Reads and Writes native languages + 1 additional language: Orc
Wisdom 18 +3 to (certain) magic-based saving throws
Dexterity 12
Constitution 13 +1 hit points per die
Charisma 13



Saving Throws
Poison or Death Ray 11
Magic Wand 12
Turn to Stone or Paralysis 14
Dragon Breath 16
Spells or Magic Staff 15

Combat Values

Armor Class of Foe 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
To Hit Roll Needed 10 11 12 13 14 15 16 17 18 19 20 20 20
  • Total Hit Points: 4+1= 5
  • Armor Class: 7
  • Encumbrance: 240
  • Movement Rate: unencumbered, move 40

Equipment

  • Weapons:
    • Club, sling
  • Armour:
    • leathers
  • Other:
    • Holy symbol
    • standard rations
    • rope
    • tinder box
    • torches
    • water skin
    • backpack
    • flask of oil
    • 5gps



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