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+ | <table border=2 cellpadding=0 cellspacing=0 width=500><tr><td> | ||
+ | '''Elf''' [''45''] | ||
+ | Elves are graceful, forest-dwelling, martial naturalists. They are almost all capable as spell-casters, and so many see them as amazingly dangerous as well. ('''Note:''' ''this is a loose GURPS translation of the Elf from d20 v3.5'') | ||
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+ | '''Attribute Modifiers:''' DX +1 [20]; HT -1 [-10]. | ||
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+ | '''Secondary Characteristic Modifiers:''' Per +1 [5]. | ||
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+ | '''Racial Advantages:''' Detect Secret/Concealed Doors [4], Extended Lifespan 3 [6], Immunity to Magical Sleep [5], Magic Resistance (Improved; Mind Control Spells Only) +1 [5], Low-Light Vision [4], Magery 0 [5]. | ||
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+ | '''Racial Quirks:''' Arrogant [-1]; Emotionally tied to nature [-1]. | ||
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+ | '''Racially Learned Skills:''' Bow (A) DX-1 [1]-10, Broadsword (A) DX-1 [1]-10, Rapier (A) DX-1 [1]-10. | ||
+ | </td></tr></table> | ||
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+ | '''Notes:''' | ||
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+ | Detect Secret/Concealed Doors: ''Detect (Secret/Concealed Doors, Occasional [10]; Reduced Range 1/10 [-30%]; Reduced Time [+20%]; Vague [-50%])''. | ||
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+ | Low-Light Vision: ''Night Vision 5 [5] (Maximum reduction is 50% of normal low-light penalties [-20%])''. |