Editing WS:Ambria

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'''Anarn''': (pop. 50,000) A medium-sized fortress city, Anarn has traditionally maintained watch over Ambria's approaches from Daria. Although trade with Daria is forbidden, Anarn is home to a thriving black market, which deals in goods which are smuggled across Lake Bellora in small boats.
 
'''Anarn''': (pop. 50,000) A medium-sized fortress city, Anarn has traditionally maintained watch over Ambria's approaches from Daria. Although trade with Daria is forbidden, Anarn is home to a thriving black market, which deals in goods which are smuggled across Lake Bellora in small boats.
  
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'''Trell''': (pop. 35,000) This small city is not a pretty sight, and has been on the decline since the fall of the Celinadion Empire. Trell is filled with criminals, barbarians, Half-orcs, and other unsavory types. Only nominally a part of Ambria, Trell is almost completely controlled by criminal gangs. The official ruler, Duke Whympul, is a spineless man and an embarrassment to the Lord Regent.  
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'''Trell''': (pop. 35,000) This small city is not a pretty sight, and has been on the decline since the fall of the Celinadion Empire. Trell is filled with criminals, barbarians, Half-orcs, and other unsavory types. Only nominally a part of Ambria, Trell is almost completely controlled by criminal gangs. The official ruler, Duke Whympul, is a spineless man and an embarrassment to the Lord Regent. Lake Bellora: The Battle-Lake , this body of water was the scene of the final battle of the Twenty Years War. Today its cool, dark waters are often crossed by smugglers from Anarn and Vlaskarov. The lake is very deep, and it is said that a strange, reclusive monster lives in the depths.
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'''Lake Bellora''': The Battle-Lake , this body of water was the scene of the final battle of the Twenty Years War. Today its cool, dark waters are often crossed by smugglers from Anarn and Vlaskarov. The lake is very deep, and it is said that a strange, reclusive monster lives in the depths.
 
  
 
'''Stormshaven Bay''': This large body of water is a fisherman's paradise. Sheltered from the storms on the Allsea, and filled with all sorts of edible sea-creatures, it is occasionally patrolled by Ambrian naval vessels. Because the only means of entering and exiting the bay is a narrow straight between Sand Island and Picket's Point, it is normally free of Dornican pirates, who fear they could be trapped within.
 
'''Stormshaven Bay''': This large body of water is a fisherman's paradise. Sheltered from the storms on the Allsea, and filled with all sorts of edible sea-creatures, it is occasionally patrolled by Ambrian naval vessels. Because the only means of entering and exiting the bay is a narrow straight between Sand Island and Picket's Point, it is normally free of Dornican pirates, who fear they could be trapped within.

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