WTB Achievements

From RPGnet
Revision as of 20:35, 24 June 2018 by Ninevehn (talk | contribs) (Created page with "Experience rewards are in the amount per player. Each achievement can only be earned once. Credit is due to a number of 5E and SWN lists. =Exploration= *First Step into a L...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Experience rewards are in the amount per player. Each achievement can only be earned once. Credit is due to a number of 5E and SWN lists.

Exploration

  • First Step into a Larger World: Visit a new city, 50
  • Traveler: Visit a new province, 300
  • Far Traveler: Visit a foreign nation, 500
  • Tourist: Visit ancient ruins, 100
  • Jaynestown: Have something significant named after you, 300
  • I Solemnly Swear: Get a map, 50
  • And Stay Out: Get kicked out of a public establishment, 50

Politics

  • Friends in High Places: Formally ally with a faction, 300
  • Enemies in High Places: Make an enemy of a faction, 300
  • Carthago Delenda Est: Bring utter ruin to a city or people, 1,000
  • New Prometheans: Bring a new province into the Bright Council, 1,000
  • Trendsetting: Cause a major societal shift, 1,000
  • Playing the Game: Form a faction, 1,000
  • Building Your Brand: Make a long-term effort to promote the group's reputation, 500
  • Private Eyes: Unravel a hidden plot, 500
  • Objection!: Win a legal case, 300
  • Remember Me?: Meet with a recurring villain, 50
  • Karma: Experience revenge from an old enemy, 300
  • Nothing to See Here: Make/take 10 bribes, 100


Trade

  • Rise Above: Buy or build a skyship, 1,000
  • Savings Account: Save 500 gold to a slush fund, 500
  • One Percenters: Save 5,000 gold to a slush fund, 1,000
  • Mission of Mercy: Deliver important medical supplies to a town or province, 300
  • Incorporate: Establish a business, 300
  • Back at the Lab: Build a magic item (as a project), 100
  • We Spared No Expense: Go broke, 100

Combat

  • Healer: Stabilize a PC, 50
  • Consider Phlebas: Die, 300
  • Kill an important antagonist with at least 5 PC levels, 300
  • We Have the Theology: Bring somebody back from the dead, 500
  • Butterfingers: Disarm an NPC, 50

Diving

  • I'm in My Element: Explore and loot a dungeon, 50 COMPLETED
  • Avatar, Master of the Elements: Explore and loot four dungeons, 300
  • Shiny: Acquire a magic item, 50 COMPLETED
  • Good Samaritan: Give away a significant find, 100
  • The Other Half: Kill a dragon, 500
  • Cardinal Sin: Split the party, 100

Religion

  • We're on a Mission From God: Recieve divine direction, 100
  • Can You do Me a Solid: Ask a deity for a favor, 300
  • Defending the Faith: Defeat an opponent of your cult, 100
  • Nailed It: Reform your cult, or a branch of it, 1,000

Milestones

  • Complete a major character goal, 1,000
  • Experience a major shift in goals, 1,000


-Main Page: What Thunder Brings