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__NOTOC__
 
__NOTOC__
 
[[Urchins:_Eyes_of_the_Undercity | < < < Return to Main Page]]
 
[[Urchins:_Eyes_of_the_Undercity | < < < Return to Main Page]]
="Foreign" Waryn:: Runner=
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=Name :: Primary Role=
[[File:Waryn2.jpg|300px]]
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[[File:Waryn1.png|300px]]
 
==''Character Quote''==
 
==''Character Quote''==
"I don't know where I'm from... or even what my name is. Waryn just happened to rhyme with 'foreign', so it stuck. But that doesn't matter, I've learned that the only family that matters is the one you find on your own. And I'll do anything to protect them"
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==Approaches [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==
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'''Savagery | Cunning | Finesse | Rapport'''
  
==Approaches [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==
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Set all four at [[file:d8a.png|24px|d8]] or step one approach down to step another up. Max [[file:d12a.png|24px|d12]] // Min [[file:d4a.png|24px|d4]]
'''Savagery [[file:d10a.png|24px|d10]]| Cunning [[file:d6a.png|24px|d6]]| Finesse [[file:d6a.png|24px|d6]]| Rapport [[file:d10a.png|24px|d10]]'''
 
  
 
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==
 
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==
'''Fixer''' [[file:d6a.png|24px|d6]]
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'''Fixer''' [[file:d10a.png|24px|d10]]  
* ''Psychological First Aid'' [[file:d6a.png|24px|d6]]
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* ''Knack'' [[file:d10a.png|24px|d10]]
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* ''Knack'' [[file:d6a.png|24px|d6]]
  
'''Infiltrator''' [[file:d4a.png|24px|d4]]
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'''Infiltrator''' [[file:d8a.png|24px|d8]]
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* ''Knack'' [[file:d8a.png|24px|d8]]
  
'''Runner''' [[file:d10a.png|24px|d10]]
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'''Runner''' [[file:d6a.png|24px|d6]]
* ''Bartering'' [[file:d10a.png|24px|d10]]
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* ''Knack'' [[file:d6a.png|24px|d6]]
* ''Parkour'' [[file:d8a.png|24px|d8]]
 
  
'''Saboteur''' [[file:d8a.png|24px|d8]]
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'''Saboteur''' [[file:d6a.png|24px|d6]]
* ''Arson'' [[file:d8a.png|24px|d8]]
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* ''Knack'' [[file:d6a.png|24px|d6]]
  
 
'''Scrapper''' [[file:d6a.png|24px|d6]]
 
'''Scrapper''' [[file:d6a.png|24px|d6]]
* ''Going Berserk'' [[file:d6a.png|24px|d6]]
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* ''Knack'' [[file:d6a.png|24px|d6]]
  
 
'''Tracker''' [[file:d6a.png|24px|d6]]
 
'''Tracker''' [[file:d6a.png|24px|d6]]
* ''Bargain Hunting'' [[file:d6a.png|24px|d6]]
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* ''Knack'' [[file:d6a.png|24px|d6]]
  
'''Trickster''' [[file:d6a.png|24px|d6]]
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'''Trickster''' [[file:d4a.png|24px|d4]]
* ''Comforting Lies'' [[file:d6a.png|24px|d6]]
 
  
 
==Distinctions/SFX [[file:d8a.png|32px|d8]]==
 
==Distinctions/SFX [[file:d8a.png|32px|d8]]==
 
Checked SFX are active.
 
Checked SFX are active.
 
----
 
----
'''Background Distinction - Faction Floater''' ''An urchin for as long as he could remember, Waryn has allied himself with any gang, guild or group of misfits that could help him stay alive. Despite this, he never fully joined any of them. While he might still be friendly with most of the lower glass groups that roam the Labyrinth and Rattown, he is trusted by none, and hated by a few, at least.''
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'''Background Distinction -''' ''Description''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:: '''Unactivated SFX: Resourceful''' ''You may add a d6 and step up your effect die when using Cunning to create an Asset.''
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:[[File:Check002.png|24px]] '''Activated SFX:''' ''Description''
:: '''Unactivated SFX: Opportunist''' ''Once per Scene you may activate an opportunity without spending a Plot Point.''  
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:: '''Unactivated SFX:''' ''Description''
 
----
 
----
'''Quirk Distinction - Firebug''' ''Fire fascinates Waryn because he sees himself in it. It burns. It hurts, consumes and destroys. When his allies are threatened it is like a switch flips in Waryn’s head and there is no stopping him. He can often be found burning random things in the hearth, and the den of more than one rival urchin has been burned to the ground.''
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'''Quirk Distinction -''' ''Description''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:[[File:Check002.png|24px]] '''Activated SFX: Pyromaniac''' ''When inflicting a Burning Complication on a target you may add a d6 to your dice pool and step up your effect die.''
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:[[File:Check002.png|24px]] '''Activated SFX:''' ''Description''
 
:: '''Unactivated SFX:''' ''Description''
 
:: '''Unactivated SFX:''' ''Description''
 
----
 
----
'''Free Distinction - Team Mom''' ''For whatever reason, Waryn feels a sense of responsibility toward his allies. Whether he is warning them from being rash or doing his best to buy supplies and keep them safe, he feels that the burden often falls on him.''
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'''Free Distinction -''' ''Description''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:[[File:Check002.png|24px]] '''Activated SFX: Encouraging''' ''You may use Rapport to boost an ally's confidence by taking a create Asset action; if you succeed you may use your effect die to grant the ally an Asset called 'Encouraged' that they can use for the remainder of the scene.''
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:: '''Unactivated SFX:''' ''Description''
 
:: '''Unactivated SFX:''' ''Description''
 
:: '''Unactivated SFX:''' ''Description''
 
----
 
----
  
 
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
1 '''Master Erven Kettle''', the Gruff Inkeeper with a Heart of Gold [[file:d10a.png|24px|d10]]
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1 [[file:d8a.png|24px|d8]] / [[file:d10a.png|24px|d10]]
  
2 '''Sergeant Lim Gallah''', the Morally Flexible Gate Guard [[file:d8a.png|24px|d8]]
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2 [[file:d8a.png|24px|d8]] / [[file:d8a.png|24px|d8]]
  
3 '''Pogger''', the Wiley Urchin Scavenger [[file:d6a.png|24px|d6]]
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3 [[file:d8a.png|24px|d8]] / [[file:d6a.png|24px|d6]]
  
 
==Factions [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==
 
==Factions [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==
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'''Grundle''' [[File:d10a.png|24px]] [[File:d10a.png|24px]] [[File:d10a.png|24px]] [[File:d10a.png|24px]] [[File:d10a.png|24px]] '''//''' [[File:d5b.png|24px]] per day
 
'''Grundle''' [[File:d10a.png|24px]] [[File:d10a.png|24px]] [[File:d10a.png|24px]] [[File:d10a.png|24px]] [[File:d10a.png|24px]] '''//''' [[File:d5b.png|24px]] per day
  
==My Grundle - The Green Devil [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
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==Grundle Roles [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
While it looks like most Grundles, there are a couple of small differences. First, there are two uneven projections from its head that give the impression of horns from certain angles. Second, the dark gray rock color is mottled with a dark green that can be seen in enough light. Furthermore, when the Green Devil is struck or takes damage, cracks in the stone show up as a light greenish-white.  
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'''Fixer''' [[File:d12a.png|24px]]
[[File:Green Devil2.jpg|200px|right]][[File:Green Devil1.jpg|200px]]
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:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
'''Fixer'''  [[File:d6a.png|24px]]
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:[[File:Check002.png|24px]] SFX
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:[[File:Check002.png|24px]] SFX
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::'''Limit:''' Can only be used while sleeved in grundle.
  
'''Infiltrator''' [[File:d8a.png|24px]]
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'''Infiltrator''' [[File:d10a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 +
:[[File:Check002.png|24px]] SFX
 
::'''Limit:''' Can only be used while sleeved in grundle.
 
::'''Limit:''' Can only be used while sleeved in grundle.
  
'''Runner''' [[File:d10a.png|24px]]
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'''Runner''' [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:[[File:Check002.png|24px]] '''SFX: Graceful:'''Once per scene when using the grundle's runner role,, you may remove a single 1 that you rolled from the result; it does not count as an opportunity if removed.
 
 
::'''Limit:''' Can only be used while sleeved in grundle.
 
::'''Limit:''' Can only be used while sleeved in grundle.
  
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::'''Limit:''' Can only be used while sleeved in grundle.
 
::'''Limit:''' Can only be used while sleeved in grundle.
  
'''Scrapper'''[[File:d12a.png|24px]]
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'''Scrapper''' [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:[[File:Check002.png|24px]] '''SFX: Soapstone Skin:'''  Step down heat or fire complication by one on the spot. Reduce by one each round after until gone.
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::'''Limit:''' Can only be used while sleeved in grundle.
:[[File:Check002.png|24px]] '''SFX: Berserker:''' When this Ability Set is activated clear your Body Stress, step up your Violence trait, and step down your Smarts and Finesse traits. When this Ability Set is shut down reset your Violence, Smarts, and Finesse traits to their original values and take d8 Ego Stress.
 
::'''Limit:''' Can only be used while sleeved in grundle.  
 
  
 
'''Tracker''' [[File:d8a.png|24px]]
 
'''Tracker''' [[File:d8a.png|24px]]
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::'''Limit:''' Can only be used while sleeved in grundle.
 
::'''Limit:''' Can only be used while sleeved in grundle.
  
'''Trickster''' [[File:d8a.png|24px]]
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'''Trickster''' [[File:d6a.png|24px]]
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
::'''Limit:''' Can only be used while sleeved in grundle.
 
  
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Heirloom Asset''' [[file:d8a.png|24px|d8]] ''Waryn had a subdermal implant in his forearm for as long as he could remember, a straight line a few inches long. When his arm got cut and became infected at some point, he was forced to pull out the implant. That’s when he discovered that it was actually a skeleton key. A master key that worked on most of the oldest locks in the city, as well as some of the newer ones.''
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'''Heirloom Asset''' [[file:d8a.png|24px|d8]] ''Description''
:[[File:Check002.png|24px]] '''SFS: XXX:''' Some sort of Plot point SFX?
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'''Keepsake Asset''' [[file:d6a.png|24px|d6]] ''YYY knew that Waryn’s temper could get the better of him, but that he wasn’t the biggest or strongest Urchin around. Since they couldn’t keep Waryn’s temper in check, they figured the next best thing was giving them something that might help him win a few fights.''
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'''Keepsake Asset''' [[file:d6a.png|24px|d6]] ''Description''
  
 
==Background/Bio==
 
==Background/Bio==

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