Latest revision |
Your text |
Line 1: |
Line 1: |
| A component campaign of [[We_Belong_to_the_Night|We Belong to the Night]] | | A component campaign of [[We_Belong_to_the_Night|We Belong to the Night]] |
− |
| |
− | [[File:Wallpaper7-13.jpg]]
| |
− |
| |
− |
| |
− | == House Rules ==
| |
− |
| |
− | *Only Warrior and Wizard PCs are allowed.
| |
− | *Skills will not be used at this time.
| |
− | *Archery SRs will not generally be as difficult as those listed in the rules.
| |
− | *A 5 or less on an SR is not an automatic failure, a natural three or less is. This does mean that DARO does not apply to snake-eyes. Too bad.
| |
− | *Characters roll their stats in order on 3d6. TARO applies. Any character who never rolls a triple may add 1d6 to the attribute of their choice (or another 1d6 to their gold roll) after they have rolled all their attributes.
| |
− | *The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint. I am somewhat flexible in what constitutes "human" when it comes to the description of characters.
| |
− | *Characters die very easily, so don't invest too much into a starting one. A maximum fifty word description and three brief "tags" are sufficient.
| |
− | *For those who do not have access to the rules, a capsule version may be found here: http://www.freedungeons.com/rules/ Much of that content is superseded by the above house rules, but it will let you reference the spell lists and purchase some equipment.
| |
− |
| |
− | == Character Stables ==
| |
− | Each player should have three characters at any given time. The first one listed is the active one, and the only one that will gain experience or treasure. When a character dies, the player must select one of the remaining two to bring into play. A third one may be rolled up and added to the stable at their leisure.
| |
− |
| |
− |
| |
− | ===Julius's PC===
| |
− |
| |
− | *Name: Howl from the North
| |
− | *Career: Warrior
| |
− | *Description:
| |
− | *Tags:
| |
− | '''Attributes'''
| |
− | *Strength 24
| |
− | *IQ 11
| |
− | *Luck 9
| |
− | *Constitution 11
| |
− | *Dexterity 12
| |
− | *Charisma 13
| |
− | '''Equipment''' 10
| |
− | *Gear: Warm Clothing, Provisions for 1 Day, Pack, 10 GP
| |
− | *Weapons: Bludgeon
| |
− | *Armor: Leather Armor & Steel Cap
| |
− | '''Combat'''
| |
− | *Normal combat dice & adds: +12 personal combat adds, 3d for bludgeon
| |
− |
| |
− | XP: 18 [arm-wrestling]+ 11 [crossing pool]
| |
− |
| |
− | ===Luke's PC===
| |
− |
| |
− | *Name: Solvan Kairnthrash
| |
− | *Career: Warrior
| |
− | *Description:
| |
− | *Tags:
| |
− | '''Attributes'''
| |
− | *Strength 17
| |
− | *IQ 8
| |
− | *Luck 13
| |
− | *Constitution 14
| |
− | *Dexterity 8
| |
− | *Charisma 10
| |
− | '''Equipment''' 13
| |
− | *Gear provisions
| |
− | *Weapons trident,
| |
− | *Armor leather armor (full), steel cap (armor value 6)
| |
− | '''Combat'''
| |
− | *Normal combat dice & adds: +5, weapon 4d+8
| |
− |
| |
− | ===Celeste's Primary PC===
| |
− |
| |
− | *Name: Hermione Wolcott
| |
− | *Career: Wizard
| |
− | *Description: 5'6", 140 pounds, bookish-looking, drab clothing, dark hair. Looks to be in her late 20s or early 30s.
| |
− | *XP: 75
| |
− | *Tags: Quiet, occasionally sarcastic, insatiably curious.
| |
− | ''Attributes''
| |
− | *Strength: 11
| |
− | *IQ: 11
| |
− | *Luck: 15
| |
− | *Constitution: 10
| |
− | *Dexterity: 13
| |
− | *Charisma: 7
| |
− | ''Equipment''
| |
− | *Gold 15
| |
− | *Gear: Clothing, Food, Wizard's Staff, Rope
| |
− | *Weapons: Staff
| |
− | *Armor: None
| |
− | ''Combat''
| |
− | *Normal combat dice & adds: +3
| |
− | ''Backup PCs''
| |
− | * [[We Belong to the Night: Celeste | Celeste's Other PCs]]
| |
− |
| |
− | ===JFR's Primary PC===
| |
− |
| |
− | *Name: Katie Ephoe
| |
− | *Career: Warrior
| |
− | *Description: 5’ 6”, 150#, age 18. Intense brown eyes, short black hair, olive skin. Cut.
| |
− | *Tags: Aggressive, Team Player, Honorable, Confident
| |
− | '''Attributes'''
| |
− | *Strength 18
| |
− | *IQ 12
| |
− | *Luck 14
| |
− | *Constitution 12
| |
− | *Dexterity 10
| |
− | *Charisma 12
| |
− | *Gold 0
| |
− | '''Equipment'''
| |
− | *Warm, Dry Clothing and Pack
| |
− | *Calf-high boots
| |
− | *Bludgeon
| |
− | *Complete Leather
| |
− | *2 Days’ Food
| |
− |
| |
− | '''Combat'''
| |
− | *Normal combat dice & adds: 3d+8
| |
− | *Hits taken by armor: 6
| |
− |
| |
− | ====JFR's Secondary Characters====
| |
− |
| |
− | *Name: Ike the Unlikely
| |
− | *Wizard
| |
− |
| |
− | *Strength: 7
| |
− | *IQ: 16
| |
− | *Luck: 6
| |
− | *Con: 8
| |
− | *Dex: 14
| |
− | *Cha: 12
| |
− | *Wealth: 90
| |
− | *Languages: Dwarven, Goblin
| |
− |
| |
− |
| |
− | *Name: Aethelsted the Unsteady
| |
− | *Warrior
| |
− | *Strength: 15
| |
− | *IQ: 11
| |
− | *Luck: 8
| |
− | *Con: 4
| |
− | *Dex: 7
| |
− | *Cha: 6
| |
− | *Wealth: 100
| |
− |
| |
− | ===richlayers's Primary PC===
| |
− |
| |
− | *Name: Elphaba Thropp
| |
− | *Career: Wizard
| |
− | *Description: Olive skin, dark hair, wears a lot of black
| |
− | *Tags:
| |
− | ''Attributes''
| |
− | *Strength: 9
| |
− | *IQ: 15
| |
− | *Luck: 12
| |
− | *Constitution: 13
| |
− | *Dexterity: 14
| |
− | *Charisma: 17
| |
− | ''Equipment''
| |
− | *Gold
| |
− | *Gear
| |
− | *Weapons - knife
| |
− | *Armor - clothes, shield: 4
| |
− | *Gold
| |
− | ''Combat''
| |
− | *Normal combat dice & adds: 2d6+7
| |
− | ''Backup PCs''
| |
− | *
| |
− | ===Feste's Primary PC===
| |
− | *Name: Cwelyn ap Llewdli
| |
− | *Career: warrior
| |
− | *Description: a vision in blue paint, spear and shield
| |
− | *Tags: bold, superstitious, proud
| |
− | '''Attributes'''
| |
− | *Strength 14 (+2)
| |
− | *IQ 13
| |
− | *Luck 10
| |
− | *Constitution 10
| |
− | *Dexterity 12
| |
− | *Charisma 8
| |
− | '''Equipment'''
| |
− | *Gear
| |
− | *Weapons
| |
− | **spear (3+1)
| |
− | *Armor
| |
− | **shield
| |
− | '''Combat'''
| |
− | *Normal combat dice & adds: +2
| |
− | *XP 32 (12/18/11)
| |
− |
| |
− | == Blank Character Sheet ==
| |
− |
| |
− | *Name:
| |
− | *Career:
| |
− | *Description:
| |
− | *Tags:
| |
− | '''Attributes'''
| |
− | *Strength
| |
− | *IQ
| |
− | *Luck
| |
− | *Constitution
| |
− | *Dexterity
| |
− | *Charisma
| |
− | '''Equipment'''
| |
− | *Gear
| |
− | *Weapons
| |
− | *Armor
| |
− | '''Combat'''
| |
− | *Normal combat dice & adds:
| |