Editing We Belong to the Night: T&T

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 13: Line 13:
 
*The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint.  I am somewhat flexible in what constitutes "human" when it comes to the description of characters.   
 
*The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint.  I am somewhat flexible in what constitutes "human" when it comes to the description of characters.   
 
*Characters die very easily, so don't invest too much into a starting one.  A maximum fifty word description and three brief "tags" are sufficient.
 
*Characters die very easily, so don't invest too much into a starting one.  A maximum fifty word description and three brief "tags" are sufficient.
βˆ’
*For those who do not have access to the rules, a capsule version may be found here: http://www.freedungeons.com/rules/  Much of that content is superseded by the above house rules, but it will let you reference the spell lists and purchase some equipment.
 
  
 
== Character Stables ==
 
== Character Stables ==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)