Editing We Belong to the Night: T&T
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*The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint. I am somewhat flexible in what constitutes "human" when it comes to the description of characters. | *The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint. I am somewhat flexible in what constitutes "human" when it comes to the description of characters. | ||
*Characters die very easily, so don't invest too much into a starting one. A maximum fifty word description and three brief "tags" are sufficient. | *Characters die very easily, so don't invest too much into a starting one. A maximum fifty word description and three brief "tags" are sufficient. | ||
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== Character Stables == | == Character Stables == |