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− | A component campaign of [[We_Belong_to_the_Night|We Belong to the Night]]
| + | You're a real deep thinker. Thanks for sarhnig. |
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− | [[File:Wallpaper7-13.jpg]]
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− | == House Rules ==
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− | *Only Warrior and Wizard PCs are allowed.
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− | *Skills will not be used at this time.
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− | *Archery SRs will not generally be as difficult as those listed in the rules.
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− | *A 5 or less on an SR is not an automatic failure, a natural three or less is. This does mean that DARO does not apply to snake-eyes. Too bad.
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− | *Characters roll their stats in order on 3d6. TARO applies. Any character who never rolls a triple may add 1d6 to the attribute of their choice (or another 1d6 to their gold roll) after they have rolled all their attributes.
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− | *The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint. I am somewhat flexible in what constitutes "human" when it comes to the description of characters.
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− | *Characters die very easily, so don't invest too much into a starting one. A maximum fifty word description and three brief "tags" are sufficient.
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− | *For those who do not have access to the rules, a capsule version may be found here: http://www.freedungeons.com/rules/ Much of that content is superseded by the above house rules, but it will let you reference the spell lists and purchase some equipment.
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− | == Character Stables ==
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− | Each player should have three characters at any given time. The first one listed is the active one, and the only one that will gain experience or treasure. When a character dies, the player must select one of the remaining two to bring into play. A third one may be rolled up and added to the stable at their leisure.
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− | ===Luke's PC===
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− | *Name: Solvan Kairnthrash
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− | *Career: Warrior
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− | *Description:
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− | *Tags:
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− | '''Attributes'''
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− | *Strength 17
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− | *IQ 8
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− | *Luck 13
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− | *Constitution 14
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− | *Dexterity 8
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− | *Charisma 10
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− | '''Equipment''' 13
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− | *Gear provisions
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− | *Weapons trident,
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− | *Armor leather armor (full), steel cap (armor value 6)
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− | '''Combat'''
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− | *Normal combat dice & adds: +5, weapon 4d+8
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− | ===Celeste's Primary PC===
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− | *Name: Hermione Wolcott
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− | *Career: Wizard
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− | *Description: 5'6", 140 pounds, bookish-looking, drab clothing, dark hair.
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− | *Tags:
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− | ''Attributes''
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− | *Strength: 11
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− | *IQ: 11
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− | *Luck: 15
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− | *Constitution: 10
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− | *Dexterity: 13
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− | *Charisma: 7
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− | ''Equipment''
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− | *Gold 15
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− | *Gear: Clothing, Food, Wizard's Staff, Rope
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− | *Weapons: Staff
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− | *Armor: None
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− | ''Combat''
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− | *Normal combat dice & adds: +3
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− | ''Backup PCs''
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− | * [[We Belong to the Night: Celeste | Celeste's Other PCs]]
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− | ===JFR's Primary PC===
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− | *Name: Katie Ephoe
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− | *Career: Warrior
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− | *Description: 5’ 6”, 150#, age 18. Intense brown eyes, short black hair, olive skin. Cut.
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− | *Tags: Aggressive, Team Player, Honorable, Confident
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− | '''Attributes'''
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− | *Strength 18
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− | *IQ 12
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− | *Luck 14
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− | *Constitution 12
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− | *Dexterity 10
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− | *Charisma 12
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− | *Gold 0
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− | '''Equipment'''
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− | *Warm, Dry Clothing and Pack
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− | *Calf-high boots
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− | *Bludgeon
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− | *Complete Leather
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− | *2 Days’ Food
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− | '''Combat'''
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− | *Normal combat dice & adds: 3d+8
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− | *Hits taken by armor: 6
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− | ====JFR's Secondary Characters====
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− | *Name: Ike the Unlikely
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− | *Wizard
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− | *Strength: 7
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− | *IQ: 16
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− | *Luck: 6
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− | *Con: 8
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− | *Dex: 14
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− | *Cha: 12
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− | *Wealth: 90
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− | *Languages: Dwarven, Goblin
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− | *Name: Aethelsted the Unsteady
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− | *Warrior
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− | *Strength: 15
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− | *IQ: 11
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− | *Luck: 8
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− | *Con: 4
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− | *Dex: 7
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− | *Cha: 6
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− | *Wealth: 100
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− | ===richlayers's Primary PC===
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− | *Name: Elphaba Thropp
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− | *Career: Wizard
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− | *Description: Olive skin, dark hair, wears a lot of black
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− | *Tags:
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− | ''Attributes''
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− | *Strength: 9
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− | *IQ: 15
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− | *Luck: 12
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− | *Constitution: 13
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− | *Dexterity: 14
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− | *Charisma: 17
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− | ''Equipment''
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− | *Gold
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− | *Gear
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− | *Weapons - knife
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− | *Armor - clothes, shield: 4
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− | *Gold
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− | ''Combat''
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− | *Normal combat dice & adds: 2d6+7
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− | ''Backup PCs''
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− | *
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− | == Blank Character Sheet ==
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− | *Name:
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− | *Career:
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− | *Description:
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− | *Tags:
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− | '''Attributes'''
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− | *Strength
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− | *IQ
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− | *Luck
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− | *Constitution
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− | *Dexterity
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− | *Charisma
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− | '''Equipment'''
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− | *Gear
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− | *Weapons
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− | *Armor
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− | '''Combat'''
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− | *Normal combat dice & adds:
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