Difference between revisions of "We Rise or Fall:Tahan Steele"

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(Tahan Steele)
(Talents)
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=Talents=
 
=Talents=
  
Ambidexterity (No Penality for Off Hand, if Combined with 2 Weapon Fighting, -10 to attack with both weapons)
+
Ambidexterity  
 +
*No Penality for Off Hand, if Combined with 2 Weapon Fighting, -10 to attack with both weapons
  
Ancient Warrior (Veteran of the Long War, Reduce Rarity by one step)
+
Ancient Warrior  
 +
*Veteran of the Long War, reduce Rarity of Legion items by one step
  
Bulging Biceps (Don't have to Brace Heavy Weapons, +20 Heft)
+
Bulging Biceps  
 +
*Don't have to Brace Heavy Weapons, +20 Heft
  
Deadeye Shot (-10 to penalty for Called Shot)
+
Deadeye Shot  
 +
*-10 to penalty for Called Shot
  
Double Team (+10 Ganging Up, Stacks with Others with this talent)
+
Double Team  
 +
*+10 Ganging Up, Stacks with Others with this talent
  
Legion Weapon Training (Proficient in everything but Exotics)
+
Legion Weapon Training  
 +
*Proficient in everything but Exotics
  
Heightened Senses (Hearing, Sight)
+
Heightened Senses  
 +
*Hearing, Sight
  
Lightning Reflexes (Roll Additional Init Die, Take highest)
+
Lightning Reflexes  
 +
*Roll Additional Init Die, Take highest
  
Nerves of Steel (Reroll Failed WP, +10 WP versus Intimidation)
+
Nerves of Steel  
 +
*Reroll Failed WP, +10 WP versus Intimidation
  
Quick Draw (Drawn and Ready Weapon as Free)
+
Quick Draw  
 +
*Drawn and Ready Weapon as Free
  
Rapid Reload (Reduce Reload time by 1 step, 2 Rnd 1, 1 becomes half)
+
Rapid Reload  
 +
*Reduce Reload time by 1 step, 2 Rnd 1, 1 becomes half
  
Resistance (Cold, Heat, Poisons)
+
Resistance  
 +
*Cold, Heat, Poisons
  
Unarmed Warrior [All Unarmed are 1d10 Primitive (7) and I'm always considered armed. I know Kung fu.]
+
Unarmed Warrior
 +
*All Unarmed are 1d10 Primitive (7) and I'm always considered armed. I know Kung fu.
  
 
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Revision as of 16:19, 9 June 2016

Tahan Steele

War. It seems that it is all I know. Some days I cannot even remember my name. Iron Warrior, Traitor Marine, Heretic-tech. I am all of these and more. For there is hidden knowledge in the dark places, knowledge of the warriors who broke the Dark Age of Technology. Those metallic murder machines whose strength I shall use to craft a new army and purge all those who will stand in my way. For I am of the Iron, and we do not forget our own.

Alignment: Unaligned

Race: Chaos Space Marine

Archetype: Chosen

Wounds: 17

Corruption: 4

Infamy Points: 2

Experience: 0


Description and Details

Pride: Logic

Disgrace: Wrath

Motivation: Innovation

Why Embrace Chaos: Damned with my Legion and in service to them.

What Do You Desire: I seek to rediscover the perfections of steel, the Iron Men.

What Do You Hate: I despise ignorance and stupidity above all things.


Attributes

Weapon Skill (WS): 43 [+4]

Ballistic Skill (BS): 44 [+4]

Strength (S): 40 [+4]

Toughness (T): 41 [+4]

Agility (Ag): 42 [+4]

Intelligence (Int): 49 [+4]

Perception (Per): 39 [+3]

Willpower (WP): 40 [+4]

Fellowship (Fel): 42 [+4]

Infamy (Inf): 21 [+2]


Traits

Amphibious

Unnatural Strength

Unnatural Toughness


Skills

Athletics

Awareness

Common Lore (War)

Dodge +10

Forbidden Lore (Adeptus Astartes, Horus Heresy, and the Long War)

Intimidate

Linguistics (Low Gothic)

Navigate (Surface)

Operate (Surface)

Parry

Stealth

Trade (Armorer)

Tech Use +10


Talents

Ambidexterity

  • No Penality for Off Hand, if Combined with 2 Weapon Fighting, -10 to attack with both weapons

Ancient Warrior

  • Veteran of the Long War, reduce Rarity of Legion items by one step

Bulging Biceps

  • Don't have to Brace Heavy Weapons, +20 Heft

Deadeye Shot

  • -10 to penalty for Called Shot

Double Team

  • +10 Ganging Up, Stacks with Others with this talent

Legion Weapon Training

  • Proficient in everything but Exotics

Heightened Senses

  • Hearing, Sight

Lightning Reflexes

  • Roll Additional Init Die, Take highest

Nerves of Steel

  • Reroll Failed WP, +10 WP versus Intimidation

Quick Draw

  • Drawn and Ready Weapon as Free

Rapid Reload

  • Reduce Reload time by 1 step, 2 Rnd 1, 1 becomes half

Resistance

  • Cold, Heat, Poisons

Unarmed Warrior

  • All Unarmed are 1d10 Primitive (7) and I'm always considered armed. I know Kung fu.

Equipment and Gear

Legionnaire Power Armor

  • Auto-Senses (+10 Heightened Senses, Dark Sight, Called Shot as a Half Action)
  • Osomtics Gill Life Sustainer (What it says on the tin, So Long the Power Lasts)
  • Vox Link (Serves as Standard Vox)
  • Magnetic Soles (1/2 Agility to move in low or null gravity)
  • Sustainable Power Source (Mr. Fusion is my friend)
  • Enhanced Ceramite Plate (AP 10)
  • Biomonitor (Toxic/poison +10 resist, 6 pain suppressors, Stun 1 round)
  • Nutrient Recycler (Every 2 weeks, Difficult (-10) Toughness or fatigue for lack of food, also ewwww)
  • Recoil Suppressor (Fire Basic Weapons 1 handed)

Legionnaire Bolter (Basic, 1d10+9X, ROF S/3/-, Pen 4, Clip 24, Tearing, Range 100m)

  • 4 magazines

Hell-Hammer Las Cannon (Heavy, 5d10+10E, ROF S/-/-, Pen 10, Clip 5, Proven (3), Range 300m)

  • 4 reloads

Legionnaire Combat Knife(1d10R + 8S)

Legionnaire Chainsword (1d10+3R +8S)

Legionnaire Bolt Pistol (Pistol, 1d10+9X, ROF S/2/-, Pen 4, Clip 8, Tearing, Range 30m)

  • 2 magazines

Experience Point Purchases

Ancient Warrior (200)

Ballistic Skill +5 (100)

Tech Use (100)

Trade (Armorer) (100)