Difference between revisions of "Welcome to Grimhaven"

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Revision as of 04:48, 30 June 2018

Evil Village.jpg

Welcome to Grimhaven, a land where politics usually end with an axe to the head, successions are wars instead of matters of inheritance, and your average peasant lives in shit, works in shit, and falls down dead in shit while the royalty sit in their manors and castles fat, stuffed, and living in luxury. Magic exists but you're more likely to burn your neighbor to ashes with it (if you can even use it) before you'd enhance your own crops or, Gods forbid, heal somebody. It's a place that needs heroes but guess what? Even your heroes are corrupt! The so-called paladin who works for the nearby church not only knows about the underground slavery ring the priests are involved in, but gets a cut of the profits too! The skirmisher captain that defended your tiny village from raiders demands tithes of food, money, and women otherwise he starts putting heads on pikes! Grimhaven is gods-damned terrible, no doubt about it.

Wasn't always that way though. Way back when, 667 years ago the Gods were present, folk could walk down the street without fear of disappearing, and you only needed to have three children to ensure your family line continued instead of seven. That was before the Nullifiers popped their cursed heads up. A cult of sorcerers perennially pissed off at the deities above for whatever stupid reason who decided instead of just being angry about it, they were going to do something about it! So they researched and chanted and did whatever those damned people do until they found a space beyond this one. Beyond existence. Beyond the Gods. So they did their ritual and caused a mini-apocalypse and opened a portal to places man was not meant to witness, and out came a horrific eldritch... thing that called itself Pandorym. Now, this entity was bored out of what passed for its skull spending uncountable eons in the void beyond time and space doing who knows what, so in exchange for tribute from the amusing little ants it agreed to kill the shit out of the Gods.

And... it did. It murdered them, ascending to their realm and ripping them from existence in a brutal fight that destroyed all of the stars, made the sun merely a muted shadow of its former brilliance, and left the iridescent Skyscar across the heavens as a reminder of what occurred. Now there are no Gods. Fortunately, when the last of the Gods died, it took the now-weakened Pandorym with it, along with the entire Nullifiers cult in the process. Great. Nothing to worry about, right? Wrong. No more Gods. So no more divine backing of the various faiths, meaning no more judgment between good and evil. In addition, the death of Pandorym left a strange residue in Grimhaven, making odd things occur. A weird whispering tree pops up out of nowhere one day, or an obelisk with strange mind-melting runes shows up in the middle of town square. Suddenly you've got half-mad folks sacrificing innocent people to entities like Cthulhu, or Dagon, or Hastur. In turn this gives them weird powers and lets them propagate their cults further.

Well, that's where you come in. You're part of the Emerald Wardens, tasked with keeping the eldritch out of Grimhaven. Fail, and we're all doomed. Succeed, and no one will give you any credit or care. No pressure!


A creepy game of eldritch horror and adventure using Dungeon World with the Grim World additional supplement

Game Lord: Pandorym

Recruitment/Workshop Thread

[IC Thread]

[OOC Thread]


Player Characters (PCs)


Non-Player Characters (NPCs)


Notable Locations


Sub-Locations