Editing Weldon Haubrick

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 404: Line 404:
 
<tr>
 
<tr>
 
<td width=150 valign=top><font class="entryheader">Evasion (Ex)</font></td>
 
<td width=150 valign=top><font class="entryheader">Evasion (Ex)</font></td>
<td valign=top><font class="entryheader">At 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.</font></td>
+
<td valign=top><font class="entryheader"></font></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td width=150 valign=top><font class="entryheader">Sneak Attack +2d6</font></td>
 
<td width=150 valign=top><font class="entryheader">Sneak Attack +2d6</font></td>
<td valign=top><font class="entryheader">If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.</font></td>
+
<td valign=top><font class="entryheader"></font></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td width=150 valign=top><font class="entryheader">Trap Sense (Ex) +1</font></td>
 
<td width=150 valign=top><font class="entryheader">Trap Sense (Ex) +1</font></td>
<td valign=top><font class="entryheader">At 3rd level, a rogue gains an intuitive sense that alerts her to danger from traps, giving her a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps.</font></td>
+
<td valign=top><font class="entryheader"></font></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td width=150 valign=top><font class="entryheader">Trapfinding</font></td>
 
<td width=150 valign=top><font class="entryheader">Trapfinding</font></td>
<td valign=top><font class="entryheader">Rogues can use the Search skill to locate traps when the task has a Difficulty Class higher than 20.</font></td>
+
<td valign=top><font class="entryheader"></font></td>
 
</tr>
 
</tr>
 
 
 
<tr>
 
<tr>
 
<td width=150 valign=top><font class="entryheader">Proficencies</font></td>
 
<td width=150 valign=top><font class="entryheader">Proficencies</font></td>
<td valign=top><font class="entryheader">Proficient with all simple and martial weapons. Proficient with light, medium and heavy armour. Proficient with shields (including tower shields)</font></td>
+
<td valign=top><font class="entryheader">Proficient with all simple and martial weapons. Proficient with light,  
 +
 
 +
medium and heavy armour. Proficient with shields (including tower shields)</font></td>
 
</tr>
 
</tr>
 
 
 
<tr>
 
<tr>
 
<td width=150 valign=top><font class="entryheader">Exotic Weapon Proficiency (Spiked Chain)</font></td>
 
<td width=150 valign=top><font class="entryheader">Exotic Weapon Proficiency (Spiked Chain)</font></td>
<td valign=top><font class="entryheader">You understand how to use that type of exotic weapon in combat.</font></td>
+
<td valign=top><font class="entryheader"></font></td>
 
</tr>
 
</tr>
 
 
 
<tr>
 
<tr>
 
<td width=150 valign=top><font class="entryheader">Persuasive</font></td>
 
<td width=150 valign=top><font class="entryheader">Persuasive</font></td>
<td valign=top><font class="entryheader">You get a +2 bonus on all Bluff checks and Intimidate checks.</font></td>
+
<td valign=top><font class="entryheader"></font></td>
 
</tr>
 
</tr>
 
 
 
<tr>
 
<tr>
 
<td width=150 valign=top><font class="entryheader">Iron Will</font></td>
 
<td width=150 valign=top><font class="entryheader">Iron Will</font></td>
<td valign=top><font class="entryheader">You get a +2 bonus on all Will saving throws.</font></td>
+
<td valign=top><font class="entryheader"></font></td>
 
</tr>
 
</tr>
 
 
 
<tr>
 
<tr>
 
<td width=150 valign=top><font class="entryheader">Weapon Focus (Spiked Chain)</font></td>
 
<td width=150 valign=top><font class="entryheader">Weapon Focus (Spiked Chain)</font></td>
<td valign=top><font class="entryheader">You gain a +1 bonus on all attack rolls you make using the selected weapon.</font></td>
+
<td valign=top><font class="entryheader"></font></td>
 
</tr>
 
</tr>
 
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)