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− | [[Westerly Tales.]] | + | [[Westerley Tales]] |
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| Basic rules as per BD&D. | | Basic rules as per BD&D. |
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| *3hp (1d6) | | *3hp (1d6) |
| *4hp (1d8) | | *4hp (1d8) |
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− | '''Experience'''
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− | *divide the xp for each level gain by 10. e.g. A fighter needs 200xp to gain 2nd level.
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− | *Monetary treasure amounts are 10% of standard. Silver is the 'standard' coin. XP for loot given as normal
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− | *Prices do not change, just lower them by one coin type. For instance, a polearm costs 150sp.
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− | *Monster xp stays the same. (giving for defeating, tricking, killing, driving away foes, stealing treasure.)
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− | '''Custom characters.'''
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− | PC's can mix and match from any of the class types they meet the prime req's for.
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− | The pure BD&D classes are available. There are also variants listed under each class which can be taken. These mimic PC or NPC classes from other editions of D&D.
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