Editing When the King Comes Knocking:Jin

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== Background ==
 
== Background ==
  
Jin used to travel, selling his sword not for money but pleasure and fame. After years, he grew jaded of the lifestyle. He became a human farmer in an isolated place, married, had a child and raised cattle. Hewas never very good at farming but he managed.
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Jin used to travel, selling his sword not for money but pleasure and fame. After years, he grew jaded of the lifestyle. He became a human farmer in an isolated place, married, had 3 kids and raised cattle. hH was never very good at farming but he managed.
  
Torog's earthquakes brought an end to all that. The first destroyed his farmhouse and killed his wife, who was trying to protect their child. After hearing the challenge, he brought out his sword for the first time in years, told his child to look after the farm until he returned and walked away.  
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Torog's earthquakes brought an end to all that. The first destroyed his farmhouse and killed his wife, who was trying to protect his baby. After hearing the challenge, he brought out his sword for the first time in years, told his eldest to look after the farm until he returned and walked away.  
  
His child just stood there and stared as he saw his father's face change for the first time from that of grizzled human farmer to the deathly white blank monstrosity that would be the last thing Torog would ever see. <br>
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His eldest just stood there and stared as he saw his father's face change for the first time from that of grizzled human farmer to the deathly white blank monstrosity that would be the last thing Torog would ever see.  
[[File:Jin.jpg]]
 
  
 
== Combat Block ==
 
== Combat Block ==
  
Changeling Swordmage Level 7<br>
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Changeling Swordmage Level 6<br>
'''HP: 67'''  '''Bloodied: 33''' '''Healing Surges: 11''' '''Surge Value: 16'''<br>
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'''HP: 61'''  '''Bloodied: 30''' '''Healing Surges: 11''' '''Surge Value: 15'''<br>
'''AC: 24''' '''Fort: 18''' '''Reflex: 20''' '''Will: 19''' <br>
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'''AC: 24''' '''Fort: 16''' '''Reflex: 18''' '''Will: 17''' <br>
 
'''Speed: 6''' '''Initiative: +6''' '''Passive Insight: 14''' '''Passive Perception: 12''' <br>
 
'''Speed: 6''' '''Initiative: +6''' '''Passive Insight: 14''' '''Passive Perception: 12''' <br>
'''Usual Attack Bonus: +14''' '''Usual Damage Bonus: +7''' <br>
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'''Usual Attack Bonus: +13''' '''Usual Damage Bonus: +7''' <br>
  
 
== Ability Scores ==
 
== Ability Scores ==
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== Skills ==
 
== Skills ==
 
'''Trained'''<br>
 
'''Trained'''<br>
Arcana +13, Bluff +13, Endurance +11, Intimidate +9, Thievery +9<br>
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Arcana +13, Bluff +11, Endurance +11, Intimidate +9, Thievery +9<br>
 
'''Untrained'''<br>
 
'''Untrained'''<br>
Acrobatics +4, Athletics +3, Diplomacy +6, Dungeoneering +2, Heal +2, History +8, Insight +4, Nature +2, Perception +2, Religion +8, Stealth +4, Streetwise +4 <br>
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Acrobatics +4, Athletics +3, Diplomacy +4, Dungeoneering +2, Heal +2, History +8, Insight +4, Nature +2, Perception +2, Religion +8, Stealth +4, Streetwise +4 <br>
 
 
 
== Feats ==
 
== Feats ==
 
Intelligent Blademaster<br>
 
Intelligent Blademaster<br>
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Feat<br>
 
Grasping Ensnarement<br>
 
Grasping Ensnarement<br>
 
Sneak of the Shadows<br>
 
Sneak of the Shadows<br>
 
Slaying Action<br>
 
Slaying Action<br>
Versatile Expertise (Heavy Blades)<br>
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Focused Expertise (Longsword)<br>
Versatile Duelist<br>
 
  
 
== Powers ==
 
== Powers ==
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*Unseen Gauntlet
 
*Unseen Gauntlet
 
*Fox's Feint
 
*Fox's Feint
*Echoes of Sword Magic
 
 
*Changeling Trick
 
*Changeling Trick
 
*Second Wind
 
*Second Wind
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== Equipment ==
 
== Equipment ==
*Subtle Longsword +2 - +2 damage with CA
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*Challenging Seeking Longsword +2
*Battle Harness Leather +1 - free action to draw weapon & +1 to initiative
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*Oathbalde Shortsword +1
*Choker of Eloquence +2 - +2 Diplomacy/Bluff & may reroll Diplomacy/Bluff (daily)
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*Battle Harness Leather +1
*Bracers of Might Striking (heroic) - +2 damage for melee basic attacks
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*Bracers of Might Striking (heroic)
*Casque of Tactics (heroic) - +1 to initiative & swap initiative with a willing ally (daily)
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*Casque of Tactics (heroic)
*Potion of Healing (heroic) (5) - spend a healing surge and regain 10HP
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*Potion of Healing (heroic) (5)
 
 
== Treasure Wishlist ==
 
*Iron Armbands of Power L6 (AV)
 
*Boots of the Fencing Master L7 (AV)
 

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