Difference between revisions of "WhiteBoxSheet"

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(Name)
(Stat Block)
Line 19: Line 19:
  
  
'''STR:''' 7
+
'''STR:'''
  
'''DEX:''' 8
+
'''DEX:'''
  
'''CON:''' 12
+
'''CON:'''
  
'''INT:''' 12
+
'''INT:'''
  
'''WIS:''' 15
+
'''WIS:'''
  
'''CHA:''' 13
+
'''CHA:'''
  
'''HD:''' 1
+
'''HD:'''  
  
'''HP Max:''' 5
+
'''HP Max:'''
  
'''HP Current:''' 5
+
'''HP Current:'''
  
'''AC:''' 17
+
'''AC:'''
  
'''Move:''' 60ft/turn
+
'''Move:'''
  
'''Saving Throw:''' 15
+
'''Saving Throw:'''
  
'''Saving Throw Mods:''' +2 vs poison & paralysis
+
'''Saving Throw Mods:'''
  
 
== Spells / Abilities ==
 
== Spells / Abilities ==

Revision as of 22:57, 13 March 2017

WhiteBoxDelvers


Name

Class:

Race:

Alignment:

Level:

XP:

XP Bonus:

Stat Block

STR:

DEX:

CON:

INT:

WIS:

CHA:

HD:

HP Max:

HP Current:

AC:

Move:

Saving Throw:

Saving Throw Mods:

Spells / Abilities

Reverse turning of Undead: number rolled on the 3d6 to test the turn is the number of undead HD potentially turned.

Clerical Spells @ lvl 2:

Weapons / Armour

  • Plate (+6)
  • Shield (+1)
  • War Hammer (1h 1d6)

Equipment

  • Backpack
    • Bedroll
    • Flint & Steel
    • Lantern
    • Oil, 6
    • Trail Rations, 8
    • Wooden Holy Symbol
  • Waterskin

Gold:

Silver:

Copper:

Gems:

Encumbrance: 126 lbs

Hirelings and Henchmen:

To Hit

AC (Base / Short Range / Medium Range)

10: 10

11: 11

12: 12

13: 13

14: 14

15: 15

16: 16

17: 17

18: 18

19: 19