Difference between revisions of "William Ashton Smythe"
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Psychophant (talk | contribs) (→Skills) |
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=Skills= | =Skills= | ||
(* denotes class skills) | (* denotes class skills) | ||
− | Ad Hoc Repair 4* | + | *Ad Hoc Repair 4* |
− | Craft Metalworker 4* | + | *Craft Metalworker 4* |
− | Craft gunsmith 2* | + | *Craft gunsmith 2* |
− | Engineer Clockwork 8* | + | *Engineer Clockwork 8* |
− | engineer Steam 3* | + | *engineer Steam 3* |
− | Research 4* | + | *Research 4* |
− | Firearms 3 | + | *Firearms 3 |
− | dodge 1 | + | *dodge 1 |
− | perception 2 | + | *perception 2 |
− | ettiquette 1 | + | *ettiquette 1 |
− | demolitions 1 | + | *demolitions 1 |
− | gunnery 1 | + | *gunnery 1 |
− | Swordplay 2 | + | *Swordplay 2 |
− | Hide and sneak 1 | + | *Hide and sneak 1 |
Airship skills (added to main skill list) | Airship skills (added to main skill list) |
Revision as of 08:54, 9 December 2011
Contents
Professor William Ashton Smythe
- Upper class Neo Victorian Male aged 25
- Profession inventor
Attributes
- Strength 0
- Dexterity +2
- Fortitude +1
- Presence +1
- Wits +3
- Resolve +1
- Health 3
- Initiative 7
Skills
(* denotes class skills)
- Ad Hoc Repair 4*
- Craft Metalworker 4*
- Craft gunsmith 2*
- Engineer Clockwork 8*
- engineer Steam 3*
- Research 4*
- Firearms 3
- dodge 1
- perception 2
- ettiquette 1
- demolitions 1
- gunnery 1
- Swordplay 2
- Hide and sneak 1
Airship skills (added to main skill list)
Gunnery 1, Firearms 1, Swordplay 1
Mercenary skills (added to main skill list)
Swordplay 1, Demolitions 1, Hide and Sneak 1
Talents
- Eidetic memory
- Drink like a fish
- Expert Engineer Clockwork
Complications
- Party animal
- Vow every automaton who asks for help to achieve its potential will be given it
- Code of Honour my word is my bond
Equipment
- Personal effects
- Great coat leather (armour 3)
- Mechanics kit
- Suit
- Clockwork repair kit
- pocket watch
- Weapon
- Steam Pistol
- Sword cane cost 2 helios
Cash
8 Helios (originally 10)