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'''Kenta and Yuko Matsubara''': ''Setsuna's'' parents who run a secondhand store in the Sakanaya Shopping District specializing in used electronics. Kenta is a kind man who wears his heart on his sleeve and always tries to see the best in people. He is very handy with electronics and is responsible for making sure their store's wares are in working order. Yuko is a sharp, serious, but caring woman who handles the buisness finances and inventory. She wishes Setsuna would focus more on her education and start planning for her future.  The family never had much money to go around, only making just enough to get by and live a somewhat comfortable life. But around the time Setsuna entered High School the family was faced with a dire financial crisis and was in danger of losing everything. It was in this desperate moment that Kenta was approached by a man who seemed sympathetic to the family’s plight and offered Kenta a generous loan.  This was all an act as the man was really a Yakuza loan shark who smelled blood in the water, and the loan he offered turned out to be anything but generous. Now the family is heavily in debt to the Yakuza due to outrageous interest payments, forcing all of them to take on extra work to keep up with the payments and avoid sinking too deep into poverty. However, this adversity has only brought them closer together as they all try to support each other through these hard times. They do not know about Setsuna's double life as a magical girl.
 
'''Kenta and Yuko Matsubara''': ''Setsuna's'' parents who run a secondhand store in the Sakanaya Shopping District specializing in used electronics. Kenta is a kind man who wears his heart on his sleeve and always tries to see the best in people. He is very handy with electronics and is responsible for making sure their store's wares are in working order. Yuko is a sharp, serious, but caring woman who handles the buisness finances and inventory. She wishes Setsuna would focus more on her education and start planning for her future.  The family never had much money to go around, only making just enough to get by and live a somewhat comfortable life. But around the time Setsuna entered High School the family was faced with a dire financial crisis and was in danger of losing everything. It was in this desperate moment that Kenta was approached by a man who seemed sympathetic to the family’s plight and offered Kenta a generous loan.  This was all an act as the man was really a Yakuza loan shark who smelled blood in the water, and the loan he offered turned out to be anything but generous. Now the family is heavily in debt to the Yakuza due to outrageous interest payments, forcing all of them to take on extra work to keep up with the payments and avoid sinking too deep into poverty. However, this adversity has only brought them closer together as they all try to support each other through these hard times. They do not know about Setsuna's double life as a magical girl.
  
===Friends & Allies===
+
===Friends===
  
 
'''Stevitss the Tsukaima''': Stevitts looks like a medium sized dog made of shadows with a beard plus a color-shifting gem in her forehead. She can travel in shadows and read the hearts of people.
 
'''Stevitss the Tsukaima''': Stevitts looks like a medium sized dog made of shadows with a beard plus a color-shifting gem in her forehead. She can travel in shadows and read the hearts of people.
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'''Kazuto Hayashi''': A shy and reserved 16 year old high school boy who is a common sight around the shopping district. Hayashi recently moved into town from the country due to his parents getting new jobs. He has had a difficult time adjusting to the city having lived most of his life out in the sticks.  One day while wandering around the shoping district like a lost soul Hayashi accidently bumped into ''Setsuna'' while she was running an errand for one of the stores. When Setsuna learned about his situation she offered to show him around town after work. Since moving to the city Hayashi has started to really get into gaming. He stops by the second store run by the Matsubaras frequently to look for deals on old games, and to visit Setsuna if she happens to be minding the store. On those days if work is slow they’ll hook up an old TV and play games to pass the time. Setsuna looks forward to his visits and enjoys his enthusiasm when it comes to his newfound hobby.
 
'''Kazuto Hayashi''': A shy and reserved 16 year old high school boy who is a common sight around the shopping district. Hayashi recently moved into town from the country due to his parents getting new jobs. He has had a difficult time adjusting to the city having lived most of his life out in the sticks.  One day while wandering around the shoping district like a lost soul Hayashi accidently bumped into ''Setsuna'' while she was running an errand for one of the stores. When Setsuna learned about his situation she offered to show him around town after work. Since moving to the city Hayashi has started to really get into gaming. He stops by the second store run by the Matsubaras frequently to look for deals on old games, and to visit Setsuna if she happens to be minding the store. On those days if work is slow they’ll hook up an old TV and play games to pass the time. Setsuna looks forward to his visits and enjoys his enthusiasm when it comes to his newfound hobby.
 
'''Miharu''': A young magical girl with blue hair and power over the mind who attained her powers through mysterious means. Her parents are researchers for The Institute and have tasked Miharu with capturing any magical girls she can find, as well as implant oblivion seeds in people as part of an experiment to turn humans into artificial Youma. After Setsuna's capture Miharu allied with the magical girls to help rescue Setsuna and take down the Institute.
 
  
 
===Youma & Other Enemies===
 
===Youma & Other Enemies===

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