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== Pathfinder. "Winter On the Lake" ==
== Basic description ==
 
  
 
GM: JeStor
 
GM: JeStor
System: Pathfinder, 2nd level start
 
  
 
Concept: younger folks living alongside a lake in a isolated area, but only isolated from major population centers. The lake is very dangerous and only the shallower end (the one you're near) is fished and crossed...and crossed only in the winter when that end of the lake freezes.
 
Concept: younger folks living alongside a lake in a isolated area, but only isolated from major population centers. The lake is very dangerous and only the shallower end (the one you're near) is fished and crossed...and crossed only in the winter when that end of the lake freezes.
 
The winter isn't harsh, but it is long and lots of snow...so think just below freezing for six months with ten foot drifts.
 
The winter isn't harsh, but it is long and lots of snow...so think just below freezing for six months with ten foot drifts.
  
You do among other things gathering from a group of monasteries that are on the far side of lake. In addition to that, you also serve as mail carriers and a regular path of information between all of the various groups living in and around the lake. It's a artisan kind of society with the people there making a living producing goods outside of the trappings of civilized society. This isn't to say they're barbaric, as they aren't, but they live in this fairly isolated area because they choose to.
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You do among other things gathering from a group of monasteries that are on the far side of lake and that's where we'd begin.
 
 
== PCs ==
 
 
 
20 point buy.
 
 
 
[[Yona Magdadottir]], female human bard 2, player Mindstalk
 
 
 
[[Delorn Sterling]], male human ranger 2, player Mitch
 
 
 
[[Adrakta Silverhair]], male half-orc fighter 2, player Epsilon834
 
 
 
[[Chela the Warped]], female half-orc aberrant aegis?, player Unka Josh
 
 
 
[[Oneiros]], male elf swashbuckler 1/magus 1, player Silent Wayfarer
 
 
 
== NPCs ==
 
 
 
Vikens Vickers, de facto head of the Weaver Collective. "Vixen" when Yona's feeling mean.
 
<br> her husband, much nicer
 
<br> their daughters, easily amused
 
 
 
Magda, mother of Yona
 
<br> Pierre, father of Yona, lost on the lake
 
<br> Lola, a wizard in the city, Yona's teacher
 
 
 
Delorn's father and elder brother, ranchers?
 
 
 
The Birch Ranch
 
 
 
Old Man Birch - the father, tough but fair - generally referred to as "The Birch" or "Birch", Mother Birch - She's always seeming with child, makes a mean apple pie, Jase Birch - The eldest child - older than you and a massive man, has a savage temper when angry, but friendly otherwise, Hinton, Charles, Evan, Sullen, Ordan, Shelly - the lone Birch sister, she's very pretty, but with 14+ brothers - men keep their distance which drives her crazy, Peter - you know him quite well, once a real trouble maker now a mostly mature young man, Linfred or "Lin" - he's Peter's right hand man, he's still a trouble maker as often as possible, Magnus, Vonn, Kimber, Matthew, Zaul, Trell
 
 
 
Lakeside
 
 
 
"Rough", de facto mayor/leader of the fishing village of Lakeside - maybe 60 and still might be the fastest rower you've ever seen.
 
 
 
Semian the Old - the oldest person in Lakeside, you've heard he's over 100, mostly blind he's outlived most of his family and lives with his 50 year old grandson - Seaworth, he's popular and a talker. Talks often with Gray a rancher who lives west of Lakeside.
 
 
 
Shayton Stross - a herbalist who is regarded as an outsider even though she's been here 15 years, she's about 40ish. Shayton makes her living selling dried herbs.
 
 
 
Gray - lives outside Lakeside to the west, a retired ranger who has turned rancher, but smaller scale, his name is from his all gray hair which turned all gray in his teens. He's grumpyish to those he doesn't know, and a bit of a loner. Knows Semian very well and they talk and are seen together often. He's maybe 50?
 
 
 
== Events ==
 
 
 
* It's -5 C and there's 5 feet of snow. Vikens wants us to shift goods for the Weavers Collective. The goods are now loaded and you are ready to head out, taking the goods along a route where you'll have a chance to pass by the majority of the "clients" you service.
 
* Injured winter wolf! Winter Wolf was covered with a black substance that had started on the snout/face, seemed to be affected by heat. Wolf dies and the party burned its body.
 
 
 
== Long Description ==
 
  
 
The lake is more than twenty five miles long and eight or nine wide at its widest point...less than a quarter of it is safe for travel (the end you are at). Its called "The lake", by the locals and Lake of the Monks, Monk Lake by those outside of your region. The vast majority of it is either very deep or bottomless, if you believe your grandparents stories...and very dangerous. It shallows out to a more reasonable depth at the end you're on and its clear and clean, with the limestone bottom visible on a good day in good light. Whatever large creatures exist within they generally avoid the shallow end and shy away from contact, but you've all certainly seen creatures you can't name break the surface out in the lake while you watched through a spyglass safely on shore. Those creatures seem to stay miles out from shore and are only seen by those who spend a great deal of time looking.  
 
The lake is more than twenty five miles long and eight or nine wide at its widest point...less than a quarter of it is safe for travel (the end you are at). Its called "The lake", by the locals and Lake of the Monks, Monk Lake by those outside of your region. The vast majority of it is either very deep or bottomless, if you believe your grandparents stories...and very dangerous. It shallows out to a more reasonable depth at the end you're on and its clear and clean, with the limestone bottom visible on a good day in good light. Whatever large creatures exist within they generally avoid the shallow end and shy away from contact, but you've all certainly seen creatures you can't name break the surface out in the lake while you watched through a spyglass safely on shore. Those creatures seem to stay miles out from shore and are only seen by those who spend a great deal of time looking.  
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In a small fairly close knit community I'm guessing that's the way things would go.
 
In a small fairly close knit community I'm guessing that's the way things would go.
  
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== PCs ==
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20 point buy.
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[[Yona Magdadottir]], female human bard 2, player Mindstalk
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[[Delorn Sterling]], male human ranger 2, player Mitch
  
'''Weaver's Collective''' - a group of about a half dozen families who are well-respected weavers. Vikens Vickers is the woman in charge, a master weaver herself - she is in the brains behind the business. She's not very pleasant and prefers to run over those around her, rather than trying to be diplomatic. Married to a very pleasant man, she's also the mother of three young girls.
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[[Adrakta Silverhair]], male half-orc fighter 2, player Epsion834
  
'''"Lakeside"''' - the name of the fishing village at the eastern end of the lake, located near "The Crossing" a very old stone bridge that's the remnant of a prior civilization. Between 50-60 people live in Lakeside with a number more living outside of the village's outskirts. "Rough" is the de-facto leader/mayor of Lakeside, he's lived here all his life and is in charge of the fishing side of things. The fishermen of Lakeside fish primarily for large Lake Trout which are smoked and sold to the outside world, this continues during the winter when they ice fish with huts they've pulled out onto the lake.
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[[Chela the Warped]], female half-orc aberrant aegis?, player Unka Josh

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