Difference between revisions of "World of Super-Science"

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==Summary==
 
==Summary==
  
[https://www.dropbox.com/s/fyj8l3pbi3gxruw/World%20of%20Super-Science.pdf?dl=0 World of Super-Science], a play-by-post based on a Thundarr-inspired hack of John Harper's excellent micro-system, World of Dungeons.
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'''[https://www.dropbox.com/s/fyj8l3pbi3gxruw/World%20of%20Super-Science.pdf?dl=0 World of Super-Science]''', a play-by-post based on a Thundarr-inspired hack of John Harper's excellent micro-system, World of Dungeons.
  
 
*'''Caias Ward''', playing ''Caprison Deltaphawsett'' — a warrior
 
*'''Caias Ward''', playing ''Caprison Deltaphawsett'' — a warrior

Revision as of 00:27, 30 January 2017

Summary

World of Super-Science, a play-by-post based on a Thundarr-inspired hack of John Harper's excellent micro-system, World of Dungeons.

  • Caias Ward, playing Caprison Deltaphawsett — a warrior
  • Dorsai, playing TBD — a cyborg
  • Roryb, GM

Recruitment Thread

Game Pitch

Under a Broken Moon. (Thundarr with the serial # filed off) Hijinks in a post-apocalyptic world of super-science and mysticism. Find the odic reactor and disable it before the wicked tech-wizards can harness its powers to fully subjugate the people.

When the cataclysm struck, the scientists and elite retreated to the safety of the inner earth, while radiation on the surface destroyed much of what was. Mutants and other barbaric survivalists made their way in a world of terrors. Magical ability (sorcery) was one of the outcomes of mutation. Eventually, the inner earth race re-surfaced in super-science airships to replenish their refuges and take slaves.

Characters

Caprison Deltaphawsett

player by Caias Ward

  • CLASS: Warrior
  • LEVEL: 1
  • ATTRIBUTES: STR +2; AGL +1; INT +1; WLP +0; APL +0
  • SKILLS: Athletics, Stealth
  • SPECIAL ABILITIES: Skirmish (+1 damage and worn armor counts as one type lighter), Hardy (+6 HP)
  • HIT DICE: 3
  • HIT POINTS: 12
  • ARMOR & SPEED: None (Fast)
  • WEAPONS & EQUIPMENT: 60 slugs
  • ADVENTURES: 0
  • ADVANCEMENT: After each adventure, gain 1 level. Choose 1 from the list below on odd levels. Choose 2 for even levels:
    • o +1d6 damage
    • o o +Ability
    • o o o +Attribute (max: +3)
    • o o o +Skill
    • o o o o o +HD

Caprison Deltaphawsett was part of his village’s Outer Guard until wanderlust struck and he sought his fortune in the wide and dangerous world. Technology fascinates him, but he knows the Oldcesters were great scholars who could leverage The Rules of the Universe to create powerful devices such as the Stratocaster, the Toyodahylux and the Ruxpin. They were men who had great means of learning, so much of what is considered ‘magic’ is actually science, even if he doesn’t understand it.

Luka Yasar, Nanite Cyborg

player by Dorsai

  • CLASS: Automaton
  • LEVEL: 1
  • ATTRIBUTES: STR +1; AGL +1; INT +0; WLP +1; APL +0
  • SKILLS: Awareness, Decipher
  • SPECIAL ABILITIES: Devices (3 built-in items: an arc-torch, holo-projector, and omni-scanner), Command (you can attempt to control any computer system or automoton)
  • HIT DICE: 2
  • HIT POINTS: 6
  • ARMOR & SPEED: None (Fast)
  • WEAPONS & EQUIPMENT: Rope, Blanket, Tent, Canteen, Rations (6), Flashlight (5), Crowbar, Knife (d6), money (20 slugs)
  • ADVENTURES: 0
  • ADVANCEMENT: After each adventure, gain 1 level. Choose 1 from the list below on odd levels. Choose 2 for even levels:
    • o +1d6 damage
    • o o +Ability
    • o o o +Attribute (max: +3)
    • o o o +Skill
    • o o o o o +HD

Luka's ancestors made forays into nano-technology long ago and achieved symbiosis with their nanites to the point where the nanites were passed from mother to child and could not be separated. There are no true humans left among them. Luka can pass unnoticed among humans.