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This section is my attempt at putting together this style.  I'll probably be using Extrakun's flavour text, which is below my version.
 
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<B>1. Attack Breaking Stance (1 Point):</B> The bulk of the General Index is a lengthy description of differing weapons and explanations of how the weapons themselves shape any attacks or defenses that may be made with them.  This allows the swordsman an uncanny understanding both their own weapon and those of others.<BR>
 
• You can draw your sword as a free action <BR>
 
• Add Silver Chi Modifier to Speed and Strike<BR>
 
• Negate the -10 penalty for defending against ranged attacks for the round <BR><BR>
 
 
<B>2. Perfect Reciprocation (2 Points):</B> No attack is without flaw, every move has a counterstrike.  This technique trains the swordsman to immediately counter any attack without concern for defense.<BR>
 
• This technique must be declared by the defender before the success of the attack roll is determined.  If the attacker successfully strikes the defender, the defender will inflict damage upon the attacker as well, the amount of damage the defender does being determined as a normal strike, but using the bonus dice generated by the attacker.  The defensive strike will by a critical if the attack was.<BR>
 
• The attacker will realize this before striking and have the option of doing no damage.  If the attacker chooses to do no damage, representing their pulling the attack back at the last moment, the defender will also inflict no damage upon the attacker.<BR>
 
 
 
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Below is a copy of Extrakun's original version of this style.  
 
Below is a copy of Extrakun's original version of this style.  

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