Editing XCOM: At Any Cost
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:XCOM squad.jpeg]] | [[File:XCOM squad.jpeg]] | ||
− | [https://forum.rpg.net/index.php?threads/interest-semi-open-recruitment-cortex-prime-xcom-war-of-the-chosen.863904/ Recruitment] | [https://docs.google.com/spreadsheets/d/1W0kv8IEYXKNXjquLh1bVY1micw8SkA0nV3k0_qmc5nY/edit?usp=sharing Pathways Tracker] | [https://docs.google.com/drawings/d/1APo-d2sXNoF3BW8mbuWHEGOmRePQWqxIatRklYzanA8/edit?usp=sharing Pathways mind map] | [https://forum.rpg.net/index.php?threads/cortex-xcom-at-any-cost.864426/ OOC] | | + | [https://forum.rpg.net/index.php?threads/interest-semi-open-recruitment-cortex-prime-xcom-war-of-the-chosen.863904/ Recruitment] | [https://docs.google.com/spreadsheets/d/1W0kv8IEYXKNXjquLh1bVY1micw8SkA0nV3k0_qmc5nY/edit?usp=sharing Pathways Tracker] | [https://docs.google.com/drawings/d/1APo-d2sXNoF3BW8mbuWHEGOmRePQWqxIatRklYzanA8/edit?usp=sharing Pathways mind map] | [https://forum.rpg.net/index.php?threads/cortex-xcom-at-any-cost.864426/ OOC] | IC |
==Characters== | ==Characters== | ||
Line 14: | Line 14: | ||
===Assets=== | ===Assets=== | ||
− | * | + | *''Unnamed Asset d6'' (something like ''Got Your Number d6'') (CATHAR) |
+ | *''Obscured Ex-Priest d10'' (CATHAR) | ||
+ | *''Perimeter Sweep d10'' (FOXHUNT) | ||
+ | *''Knows the Battlefield d6'' (RISKER) | ||
+ | *'''Opportunity x1 available''' | ||
===Complications=== | ===Complications=== | ||
− | *'' | + | *''Poisoned d6'' on FOXHUNT's d10 Courage |
− | |||
− | |||
− | |||
− | |||
===Scene Distinctions=== | ===Scene Distinctions=== | ||
− | *'' | + | *''Abandoned Vehicle d8'' (Everyone) |
− | |||
− | |||
===Plot Points=== | ===Plot Points=== | ||
Line 36: | Line 34: | ||
|- | |- | ||
| FOXHUNT | | FOXHUNT | ||
− | | | + | | 1 |
− | | d8 | + | | d8 |
|- | |- | ||
| OUTLAW | | OUTLAW | ||
− | | | + | | 3 |
− | | | + | | d8 |
|- | |- | ||
| SNOW | | SNOW | ||
− | | | + | | 2 |
− | | d10 | + | | d8, d10 |
|- | |- | ||
| RISKER | | RISKER | ||
− | | | + | | 0 |
| | | | ||
|- | |- | ||
| CATHAR | | CATHAR | ||
− | | | + | | 1 |
− | | d8 | + | | d8 |
|- | |- | ||
| DOOM POOL | | DOOM POOL | ||
− | | | + | | 1d8 x5, 1d10 x2 |
| | | | ||
|} | |} | ||
===NPCs=== | ===NPCs=== | ||
− | * | + | *Viper |
− | * | + | *ADVENT Trooper |
− | + | *ADVENT Trooper | |
− | * | + | *Man in velvet smoking jacket and slippers |
− | + | *(Heavy Lancer, d10 stress on d10 trait) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * | ||
− | |||
− | |||
===Cleared=== | ===Cleared=== | ||
Line 116: | Line 101: | ||
Multiple effect dice may be created in this fashion for a single outcome by spending more PP. | Multiple effect dice may be created in this fashion for a single outcome by spending more PP. | ||
− | |||
− | |||
− | |||
====Resources==== | ====Resources==== | ||
Line 148: | Line 130: | ||
If the next scene is a recovery, transition, or otherwise restful scene in which the PC can be taken care of or allowed to recuperate, the PC’s Stress is stepped down by one, but the Trauma remains at the level it was at the end of the previous scene. Recovering Trauma will require narrative conditions and a rolled Test. | If the next scene is a recovery, transition, or otherwise restful scene in which the PC can be taken care of or allowed to recuperate, the PC’s Stress is stepped down by one, but the Trauma remains at the level it was at the end of the previous scene. Recovering Trauma will require narrative conditions and a rolled Test. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
===Notes=== | ===Notes=== | ||
* | * |