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===Assets===
 
===Assets===
*
+
*''Approached From Behind the Lines d6'' (now compromised)
 +
*''Concealed d8'' (FOXHUNT)
 +
*''Reinforced Vest 1d10'' (OUTLAW)
 +
*''Battlefield Tactics d6'' (all XCOM)
 +
*'''1x2 Opportunity available''' + another '''Opportunity'''
  
 
===Complications===
 
===Complications===
 +
*''Target Their Leader! d8'' (OUTLAW)
 
*''Reckless Selflessness d8'' (RISKER)
 
*''Reckless Selflessness d8'' (RISKER)
  
 
===Stress===
 
===Stress===
*''Bruised and Battered d6'' to Tactics d8 (OUTLAW)
+
*''Badly Bruised and Battered d8'' to Tactics d8 (OUTLAW) - SHAKEN
*''Constricted Airflow d8'' to Courage d8 (OUTLAW) - Shaken
 
  
 
===Scene Distinctions===
 
===Scene Distinctions===
 
*''Confusing Pathways d6''
 
*''Confusing Pathways d6''
 
*''Profusion of Obstacles and Hiding Places d8''
 
*''Profusion of Obstacles and Hiding Places d8''
 
+
*''Telekinetic Barriers d6''
 +
*''Resistance Cover Fire d6''
  
 
===Plot Points===
 
===Plot Points===
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|-
 
|-
 
| SNOW
 
| SNOW
| 1
+
| 0
 
| d10 x2
 
| d10 x2
 
|-
 
|-
 
| RISKER
 
| RISKER
| 2
+
| 3
 
|  
 
|  
 
|-
 
|-
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|-
 
|-
 
| DOOM POOL
 
| DOOM POOL
| 2d8
+
| 1d6, 2d8, 1d10
 
|  
 
|  
 
|}
 
|}
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*OPERATION LOST SIGNAL
 
*OPERATION LOST SIGNAL
 
**Muton 2 (OUTLAW), Stress ''Mind-Controlled d10'' vs d10
 
**Muton 2 (OUTLAW), Stress ''Mind-Controlled d10'' vs d10
 +
**Sectoid 1
 +
**ADVENT troopers x5 2d8
 
**Resistance fighters 2d8
 
**Resistance fighters 2d8
***((ADVENT troopers x5 1d8))
+
**((Sectoid 2 (OUTLAW), Stress ''Head Snicked Off d12'' vs d10))
***((Muton 3 (Resistance), Stress ''Head Wound d10'' vs d10))
+
**((Muton (RISKER), Stress ''Perforated Badly d10'' vs d10))
***((Sectoid 1 ''Sniped d10'' vs d10))
+
**((Muton, Stress d12 vs d10))
***((Sectoid 2 (OUTLAW), Stress ''Head Snicked Off d12'' vs d10))
+
**((Stun Lancer, Stress d10 vs d8))
***((Muton (RISKER), Stress ''Perforated Badly d10'' vs d10))
 
***((Muton, Stress d12 vs d10))
 
***((Stun Lancer, Stress d10 vs d8))
 
 
*OPERATION SHADOW SPEAR
 
*OPERATION SHADOW SPEAR
 
**Viper
 
**Viper
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===Missions===
 
===Missions===
*[https://forum.rpg.net/index.php?threads/cortex-xcom-at-any-cost.864563/ OPERATION SHADOW SPEAR]
+
*OPERATION SHADOW SPEAR
 
The squad is sent to Ghent, Belgium to recover a VIP and discovers there's a faction within ADVENT that is taking over, killing other ADVENT troops. Encounter with a Viper. FOXHUNT gets poisoned.
 
The squad is sent to Ghent, Belgium to recover a VIP and discovers there's a faction within ADVENT that is taking over, killing other ADVENT troops. Encounter with a Viper. FOXHUNT gets poisoned.
*[https://forum.rpg.net/index.php?threads/cortex-xcom-at-any-cost.864563/post-23378827 OPERATION LOST SIGNAL]
 
  
 
===Notes===
 
===Notes===
 
*
 
*

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