Editing Xia: 108 Forms of The Small Threading Hand Play
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
'''[[Xia: Main Page]] -> [[Xia: Wushu Secrets]] -> [[Xia: 108 Forms of The Small Threading Hand Play]]''' | '''[[Xia: Main Page]] -> [[Xia: Wushu Secrets]] -> [[Xia: 108 Forms of The Small Threading Hand Play]]''' | ||
+ | |||
+ | WORK IN PROGRESS | ||
+ | |||
__toc__ | __toc__ | ||
− | |||
− | |||
=Overview= | =Overview= | ||
Line 10: | Line 11: | ||
These techniques can only be used for '''physical conflict'''. | These techniques can only be used for '''physical conflict'''. | ||
− | The attack techniques on this Lore | + | The attack techniques on this Lore Sheer can only be used for ''close combat physical attacks''. Normally, a practitioner must make unarmed attacks to benefit from this grappling fighting style, though at the GM's discretion certain weapons may be suited to grappling as well (such as hook swords, three part staves, fighting chains, etc.) |
The defence techniques can only be used to defend against ''close combat physical attacks'', though they are equally efficacious against weapon and unarmed attacks alike. They give no benefit against ranged attacks, however. | The defence techniques can only be used to defend against ''close combat physical attacks'', though they are equally efficacious against weapon and unarmed attacks alike. They give no benefit against ranged attacks, however. | ||
Line 26: | Line 27: | ||
If you are stronger than your opponent (i.e. your Physical + Fire is greater than theirs) then you can still move while grappling someone, and they are forced to move with you. | If you are stronger than your opponent (i.e. your Physical + Fire is greater than theirs) then you can still move while grappling someone, and they are forced to move with you. | ||
− | You can still make a ''grapple'' against someone you currently have | + | You can still make a ''grapple'' against someone you currently have capture advantage against. In this case, any further capture advantage you gain is added cumulatively to that already in place. |
<br><br> | <br><br> | ||
==Grapple Escapes== | ==Grapple Escapes== | ||
− | If you are '''grappled''' (that is, someone has at least one point of | + | If you are '''grappled''' (that is, someone has at least one point of capture advantage against you) then you can attempt a '''grapple escape'''. |
− | To do so, make a physical attack and declare that you are making the attack a ''' | + | To do so, make a physical attack and declare that you are making the attack a '''grapple escape'''. |
If the attack hits and would normally deal damage, then it deals no damage. Instead for each point of damage, remove 1 point of '''capture advantage''' against you. | If the attack hits and would normally deal damage, then it deals no damage. Instead for each point of damage, remove 1 point of '''capture advantage''' against you. | ||
Line 38: | Line 39: | ||
If you reduce capture advantage to zero, then you throw off the grapple and may immediately move away as well, as a free action. | If you reduce capture advantage to zero, then you throw off the grapple and may immediately move away as well, as a free action. | ||
− | Note that you are not obliged to try to escape when grappled, and can make attacks as normal instead, though of course you can't use any attacks or techniques that require you to be able to move around the battlefield. You can even try and grapple your grappler, building up '' | + | Note that you are not obliged to try to escape when grappled, and can make attacks as normal instead, though of course you can't use any attacks or techniques that require you to be able to move around the battlefield. You can even try and grapple your grappler, building up ''Grapple Advantage'' against him as well! |
<br><br> | <br><br> | ||
----- | ----- | ||
− | |||
=Momentum of Offensive Grappling= | =Momentum of Offensive Grappling= | ||
Line 48: | Line 48: | ||
'''Cost:''' 1 Yang Chi. | '''Cost:''' 1 Yang Chi. | ||
− | ''' | + | '''Special Activation:''' You can activate this technique after a grapple attack is resolved. It does not have to be declared at the usual time. |
− | |||
− | |||
− | |||
+ | '''Effect:''' When you make a successful grapple attack, you can immediately make an additional physical attack against the same target. Any chi effects or powers applying to the previous attack do not apply to this new attack. Regardless of source, the maximum number of attacks you can make in one turn is equal to your Thunder Trigram. | ||
+ | <br> | ||
=Capture Hold Techniques= | =Capture Hold Techniques= | ||
Line 59: | Line 58: | ||
'''Cost:''' 1 Yin Chi. | '''Cost:''' 1 Yin Chi. | ||
− | + | '''Effect:''' Use when a close combat physical attack is declared against you. If that attack misses, you immediately gain an amount of ''capture advantage'' against the attacker. The number of points of ''capture advantage'' you gain is equal to the total ''Yin Chi'' you spent defending against this attack. | |
− | + | <br> | |
− | '''Effect:''' If | ||
− | |||
=Principle of Circular Energy= | =Principle of Circular Energy= | ||
Line 69: | Line 66: | ||
'''Cost:''' 1 Yang Chi. | '''Cost:''' 1 Yang Chi. | ||
− | + | '''Effect:''' You can only use this kung fu secret if you at least 1 point of capture advantage against the target and you are making a physical attack which is not a grapple. You lose all capture advantage against the target, and for each point lost add +1 to this physical attack's ''power, accuracy and motion''. Also, the target is thrown directly away from you a number of metres equal to three times total damage dealt on this attack. | |
− | + | <br> | |
− | '''Effect:''' You can only use this kung fu secret if you | ||
− | |||
− | Also, the target is thrown directly away from you a number of metres equal to three times total damage dealt on this attack. | ||
− | |||
=Forms of Calculated Reversal= | =Forms of Calculated Reversal= | ||
Line 81: | Line 74: | ||
'''Cost:''' 1 Yang Chi. | '''Cost:''' 1 Yang Chi. | ||
− | |||
− | |||
'''Effect:''' Use this technique only when attempting a ''grapple escape''. For each point of ''capture advantage'' you successfully remove from someone grappling you, gain one point of ''capture advantage'' against that same target. | '''Effect:''' Use this technique only when attempting a ''grapple escape''. For each point of ''capture advantage'' you successfully remove from someone grappling you, gain one point of ''capture advantage'' against that same target. | ||
− | + | <br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=Credits= | =Credits= | ||
<br>'''This page created by ''Asklepios''. ''' | <br>'''This page created by ''Asklepios''. ''' | ||
− | [[Category:Xia| | + | [[Category:Xia|108 Forms of The Small Threading Hand Play]] |