Editing Xia: Art of War
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=Overview= | =Overview= | ||
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These techniques can only be used for '''mental conflict'''. Additionally, they can only be used in ''mental conflicts'' that relate to commanding military forces in battle and war. | These techniques can only be used for '''mental conflict'''. Additionally, they can only be used in ''mental conflicts'' that relate to commanding military forces in battle and war. | ||
− | Note that Sun Tzu's famous text "The Art of War" is still many many centuries away in the default setting, so tactics and strategy really are secret arts in this era | + | Note that Sun Tzu's famous text "The Art of War" is still many many centuries away in the default setting, so tactics and strategy really are secret arts in this era. |
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==Warfare and Optional Rules== | ==Warfare and Optional Rules== | ||
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* '''Superior Weaponskill...''' +1 accuracy to the general for each 20% more weaponskill his army has. | * '''Superior Weaponskill...''' +1 accuracy to the general for each 20% more weaponskill his army has. | ||
− | * '''Superior | + | * '''Superior Terrain...''' +1 power to the general per 20% better terrain. |
− | * '''Superior Communications...''' +1 | + | * '''Superior Communications...''' +1 dice pool to the general per 20% better comms he has. |
− | * '''Superior Mobility...''' +1 initiative and max multiple attacks to the general per 20% better mobility | + | * '''Superior Mobility...''' +1 initiative and max multiple attacks to the general per 20% better mobility. |
* '''Superior Discipline...''' +1 interference to the general for each 20% more discipline his army has. | * '''Superior Discipline...''' +1 interference to the general for each 20% more discipline his army has. | ||
− | * '''Superior Equipment...''' +1 absorption to the general per 20% better equipment | + | * '''Superior Equipment...''' +1 absorption to the general per 20% better equipment. |
− | * '''Superior | + | * '''Superior Stealth...''' +1 evasion to the general per 20% better stealth. |
* '''Superior Numbers...''' +(Mental Trait) mental resilience to the general for each 20% greater numbers he has. | * '''Superior Numbers...''' +(Mental Trait) mental resilience to the general for each 20% greater numbers he has. | ||
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Preparing an army for battle so you can maximise these advantages can be the subject of one or more game sessions, and will likely be a team effort. | Preparing an army for battle so you can maximise these advantages can be the subject of one or more game sessions, and will likely be a team effort. | ||
<br><br> | <br><br> | ||
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=Know Your Enemies, Know Yourself= | =Know Your Enemies, Know Yourself= | ||
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'''Cost:''' None. Takes one hour. | '''Cost:''' None. Takes one hour. | ||
− | + | '''Effect:''' This power cannot be used ''during'' the Conflict, and must be completed beforehand. You assess the strength of an enemy general and his army. This instantly tells you his Mental trait, his Trigram ratings, and kung fu secrets he has that would be applicable to the battle, and the size and nature of any ''Warfare Modifiers'' that would be applied to your side or his if it were to come to a conflict right now. | |
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− | '''Effect:''' This power cannot be used ''during'' the Conflict, and must be completed beforehand. You assess the strength of an enemy general and his army. This instantly tells you his Mental trait, his Trigram ratings and the size and nature of any ''Warfare Modifiers'' that would be applied to your side or his if it were to come to a conflict right now. | ||
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=Warfare is Deception= | =Warfare is Deception= | ||
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'''Cost:''' None. Always on. | '''Cost:''' None. Always on. | ||
− | + | '''Effect:''' If targeted by ''Know Your Enemies, Know Yourself'' you can either choose to withold all information, or to give a report but give fabricated information as to one of the three categories of 1) Your Trigrams 2) Your kung fu secrets 3) Size of Warfarw modifiers. Whichever category you choose, you can create any information you like - the other two categories are reported accurately. If you are using this power to block all information, the enemy becomes aware of your power use. If you are using this power to deceive, then the enemy does not become aware of your power use, and additionally this power ("warfare is deception") will be excluded from your list of kung fu secrets, regardless of your chosen category. | |
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− | '''Effect:''' If targeted by ''Know Your Enemies, Know Yourself'' you can choose to withold all information | ||
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<br><br> | <br><br> | ||
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=Benefits of Preparation= | =Benefits of Preparation= | ||
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'''Cost:''' None. Takes one hour. | '''Cost:''' None. Takes one hour. | ||
− | + | '''Effect:''' This power cannot be used ''during'' the Conflict, and must be completed immediately beforehand. Select one of the eight Warfare Modifiers. When Conflict is joined, that Warfare modifier is ignored for the battle. | |
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− | '''Effect:''' This power cannot be used ''during'' the Conflict, and must be completed immediately beforehand. Select | ||
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=Flow of Battle= | =Flow of Battle= | ||
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'''Cost:''' None. | '''Cost:''' None. | ||
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'''Effect:''' During a Mental Conflict that relate to commanding military forces in battle and war, you regain 1 Yang Chi after each attack you make, and regain 1 Yin Chi after each defence you make. | '''Effect:''' During a Mental Conflict that relate to commanding military forces in battle and war, you regain 1 Yang Chi after each attack you make, and regain 1 Yin Chi after each defence you make. |