Editing Xia: Major Edges

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In the game system we treat major edges as ''kung fu secrets'' because it is not so much what advantages you have, but rather knowing how to use them.
 
In the game system we treat major edges as ''kung fu secrets'' because it is not so much what advantages you have, but rather knowing how to use them.
  
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As with ''Quality Items'', edges should never be generic. Just saying you are an "influential courtier" is exceptionally dull, while saying that you are "the first son of the Emperor's sister in law, and well recognised in the Southern Provinces for your superb logic" is so much more informative and interesting! Also, as with ''Quality Items'', elegance and game balance requires all ''Major Edges'' take up a single Kung Fu Secret, and all cost 1 XP. Your major edge could be being a respected scholar in the university, or it could be being the Emperor's newest wife - regardless, it's 1 XP!
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As with ''Quality Items'', edges should never be generic. Just saying you are an "influential courtier" is so dull, while saying that you are "the first son of the Emperor's sister in law, and well recognised in the Southern Provinces for your superb logic" is so much more informative! Also, as with ''Quality Items'', elegance and game balance requires all ''Major Edges'' take up a single Kung Fu Secret, and all cost 1 XP. Your major edge could be being a respected scholar in the university, or it could be being the Emperor's newest wife - regardless, it's 1 XP!
  
 
This page sets out a workshop to help you balance these factors. You get ''5 Building Points'' to start off, then can earn extra ''Building Points'' by taking ''Drawbacks''. You then spend Building Points to gain ''Benefits''.  
 
This page sets out a workshop to help you balance these factors. You get ''5 Building Points'' to start off, then can earn extra ''Building Points'' by taking ''Drawbacks''. You then spend Building Points to gain ''Benefits''.  
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Again, GMs should beware of players who seek to abuse the system by accumulating a mass of Major Edges and trying to combine all their benefits. Rules of common sense should be applied as to using multiple items at once. At the very least, it should be noted that any one attack can only benefit from one Major Edge at a time, and any one defence can only benefit from one Major Edge at a time. Also, its worth noting that you can't use a Major Edge and a Quality Item at the same time, as the sort of situations they apply to should never overlap.
 
Again, GMs should beware of players who seek to abuse the system by accumulating a mass of Major Edges and trying to combine all their benefits. Rules of common sense should be applied as to using multiple items at once. At the very least, it should be noted that any one attack can only benefit from one Major Edge at a time, and any one defence can only benefit from one Major Edge at a time. Also, its worth noting that you can't use a Major Edge and a Quality Item at the same time, as the sort of situations they apply to should never overlap.
 
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=Drawbacks=
 
=Drawbacks=
 
==Security==
 
==Security==

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