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*'''+3 Points - Inconvenient Curse''' - The item has a curse that is inconvenient to the user, but not dangerous. For example, the Beggar Staff might make its owner attract flies and a smell of dung.
 
*'''+3 Points - Inconvenient Curse''' - The item has a curse that is inconvenient to the user, but not dangerous. For example, the Beggar Staff might make its owner attract flies and a smell of dung.
 
*'''+5 Points - Dangerous Curse''' - The item has a curse that is actively dangerous to the user. For example, the Green Destiny Sword draws jealous looks and every warrior desires it, seeking to take it from its current owner.  
 
*'''+5 Points - Dangerous Curse''' - The item has a curse that is actively dangerous to the user. For example, the Green Destiny Sword draws jealous looks and every warrior desires it, seeking to take it from its current owner.  
*'''+10 Points - Tragic Curse''' - The item has a curse that is so great, that it rewrites its wielder's life as a tragedy. For example, the Iron Demon Mask may be powerful, but it can never be removed and it curses the wearer to cause the deaths of any that he loves, or who love him.  
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*'''+10 Points - Tragic Curse''' - The item has a curse that is so great, that it rewrites its wielder's life as a tragedy. For example, the Iron Demon Mask may be powerful, but it can never be removed and it curses the wearer to kill anyone that he ever loves, and destroy anything that he ever cherishes.  
 
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=Benefits=
 
=Benefits=
 
==Attack and Defence Bonuses==
 
==Attack and Defence Bonuses==
* '''Cost 5 points: +1 effect''' - The item adds +1 to one of the following when used: ''Power, Accuracy, Motion, Initiative, Inteference, Absorption or Evasion.'' This applies to one conflict type only (usually physical). This benefit can be bought multiple times.
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* '''Cost 5 points: +1 effect''' - The item adds +1 to one of the following when used: ''Power, Accuracy, Motion, Initiative, Inteference, Absorption or Evasion.'' This applies to one conflict ype only (usually physical). This benefit can be bought multiple times.
 
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==Inherent techniques==
 
==Inherent techniques==
 
* '''Cost 6 points: 1 Kung Fu Secret''' - The item allows the wielder to use a certain Kung Fu Secret while he is wielding it. This is normally a Wushu Secret or a Magic. This benefit can be bought multiple times, but add +1 to the points cost each time (i.e. 7 points for the 2nd secret, 8 points for the third, etc.). The use of this secret is dependent on the item being used.  
 
* '''Cost 6 points: 1 Kung Fu Secret''' - The item allows the wielder to use a certain Kung Fu Secret while he is wielding it. This is normally a Wushu Secret or a Magic. This benefit can be bought multiple times, but add +1 to the points cost each time (i.e. 7 points for the 2nd secret, 8 points for the third, etc.). The use of this secret is dependent on the item being used.  
 
* '''Cost 6 points: 1 Special Benefit''' - The item allows the wielder a special benefit or power while he is wielding it. This is designed by the GM and player together to make sure it is balanced. For example, the ''Mandala Sword of Shattered Scales'' could deal double damage against any snake or snake-demon that it strikes.
 
 
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=Credits=
 
=Credits=
 
<br>'''This page created by ''Asklepios''. '''
 
<br>'''This page created by ''Asklepios''. '''
 
[[Category:Xia|Quality items]]
 
[[Category:Xia|Quality items]]

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