Editing Xia: Skill Tests

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* ''If a Conflict System could be used instead...'' Then do so! Conflicts are the meat and drink of the Xia game system!
 
* ''If a Conflict System could be used instead...'' Then do so! Conflicts are the meat and drink of the Xia game system!
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* ''If a random outcome could lead to a less fun or less interesting story.'' Why would you want to make the game less fun or interesting? Decide on an outcome and move on. For example, if the Xia need to pick a lock to move further on, and there's no option for them other than to get through this door, then just let them pick the lock already!
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* ''If a random outcome could lead to a less fun or less interesting story.'' Why would you want to make the game less fun or interesting? Decide on an outcome and move on.
 
* ''If the Xia has very little chance of failing at such a task.'' Just assume they succeed!
 
* ''If the Xia has very little chance of failing at such a task.'' Just assume they succeed!
 
* ''If the Xia has very little chance of succceeding at such a task.'' Just assume they fail!
 
* ''If the Xia has very little chance of succceeding at such a task.'' Just assume they fail!

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