Editing Xia: Skill Tests

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Its up to the GM ultimately to decide which rule to use and when, going by his feel for what should be attemptable by the unskilled, and what tasks fall under the aegis of "everyman skills" for people such as the Xia.
 
Its up to the GM ultimately to decide which rule to use and when, going by his feel for what should be attemptable by the unskilled, and what tasks fall under the aegis of "everyman skills" for people such as the Xia.
 
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==Other Kung Fu Secrets==
 
==Other Kung Fu Secrets==
 
Likewise, the players may observe that certain kung fu secrets ought to make their life easier. The GM has two choices on what to do when the player declares he is using a kung fu secret.
 
 
* '''"Forget the dice, you succeed."'''
 
This is often the quickest and easiest method. If a player is activating ''Lightfoot Technique'', for example, then its no longer a skill check to run across a ladder as it is thrown through the air by his buddies - its just something his kung fu let's him do!
 
 
* '''"Your kung fu power makes this easier..."'''
 
If the GM thinks an automatic success is over the top, but wants to reward the use of the secret, the GM can give a +3 modifier to the Xia's '''skill rating'''. For example, if the Xia is trying to smash down a wall in a ''Physical + Fire'' test, then it makes sense that ''Furious Inner Power'' is going to make him stronger. A +3 modifier seems sensible!
 
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=Credits=
 
=Credits=
 
<br>'''This page created by ''Asklepios''. '''
 
<br>'''This page created by ''Asklepios''. '''
 
[[Category:Xia|Skill Tests]]
 
[[Category:Xia|Skill Tests]]

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