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==Items of Note==
 
==Items of Note==
  
===The Regalia of Vil Valario===
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Thanks for sharing. What a pelsaure to read!
 
 
In the middle of Valarion Park stands a statue of Vil Valario. Only
 
the Duke and the most trusted nobles know that, buried just a few feet
 
below that statue, are ancient, historical artifacts, the Regalia of
 
Vil Valario: his Sword of Smiting, his Whip of Scourging, and his
 
blood-red Circlet of Rulership. The Circlet was taken from the dead
 
Valario's own brow, and the Sword from his weapon belt. The triad was
 
completed when an old sage came to Rignorium bearing the very Whip
 
which Valario had once used to scourge himself when he was a hermit.
 
Using great rituals of Law, these three items were buried beneath the
 
statue, to bring strength, penitence, and righteousness to the city of
 
Rignorium.
 
 
 
Unknown to any the "sage" was a spy for Melnibone, and the whip he
 
bore was in actuality an artifact of his masters.
 
 
 
'''Properties of the Regalia:'''
 
 
 
Great rites of Law were conducted when the Regalia were buried, and as
 
a result each item of the triad exudes an influence over the entire
 
town. The actual effect of the items on any one person are minor, but
 
on the population as a whole they have a great impact.
 
 
 
* The Sword of Smiting gives strength to the people of Rignorium. It increases their bravery, and makes them unafraid to face danger. In addition, it makes them indomitable, able to bow beneath even the worst burden without breaking.
 
* The Circlet of Rulership gives justice to the people of Rignorium. Nobles decide rightly when peasants approach them for justice; peasants behave lawfully.
 
* The Melnibonean Whip of Torture gives cruelty to the people of Rignorium. While the people of Rignorium are just, due to the Circlet's influence, they are also uncaring and cruel -- as proscribed by the law.
 
 
 
A great deal of the power of these items is bound up in the rituals
 
that interred them, but they still have some power of their own. If
 
the items were moved elsewhere they would retain their effects, but at
 
a much reduced level. The wielder of any item and his companions would
 
definitely be influenced by its aura. If the items were interred
 
elsewhere, they might affect a city block or so, but not an entire
 
city unless the rituals of Law were learned and conducted.
 
 
 
'''Story Ideas:'''
 
 
 
* The adventurers learn of a great "treasure" beneath the statue of Vil Valario in Rignorium. How exactly do they acquire these sacred relics, hidden in the middle of a busy city? Further, if the items are recovered what do the adventerers do with them, and what affect do they have on the adventurers?
 
* The nobles of Rignorium have learned of the malignant effect of the whip. It must be utterly destroyed in order to forever remove its taint from the city. Adventurers will be hired to take it to a certain oasis deep in the Sighing Desert. It must first be cleansed in that oasis, and then burned, all while certain lawful chants are sung over it.
 
* Having destroyed the Melnibonean Whip of Torture, the nobles now seek Vil Valario's true Whip of Scourging, for with only two items of power the magic that once influenced the city is weakened considerably. Unfortunately, though the Whip still exists, it lies in a treasure chamber in Melnibone.
 
  
 
==Creatures of Note==
 
==Creatures of Note==

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