Editing Yacob Muleskinner
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− | This is a character developed for The Wyzard's WWN [[Caverns Without Number]] campaign. | + | This is a character developed for The Wyzard's WWN [[Caverns Without Number]] campaign. |
=Cob Muleskinner= | =Cob Muleskinner= | ||
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*Background: Labourer | *Background: Labourer | ||
− | ** | + | ** Free Skill |
− | ** Any | + | *** Work |
− | ** | + | ** Chargen dice (2d6, 1d8, https://orokos.com/roll/950846) |
− | * | + | *** +1 Any Stat |
− | ** | + | *** Any Skill |
− | * | + | *** Ride |
*Appearance: | *Appearance: | ||
** Cob is shorter than most and seems to be made of little other than sinew. He has sunken cheeks and his skin is more weather-worn from the elements than most of The City. His clothing is bland, simple, and durable. | ** Cob is shorter than most and seems to be made of little other than sinew. He has sunken cheeks and his skin is more weather-worn from the elements than most of The City. His clothing is bland, simple, and durable. | ||
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** Quick Learner | ** Quick Learner | ||
*** When you advance a character level, you gain an extra skill point which may only be spent on gaining or improving non-combat skills or raising attributes. You may save this point to spend later if you wish. | *** When you advance a character level, you gain an extra skill point which may only be spent on gaining or improving non-combat skills or raising attributes. You may save this point to spend later if you wish. | ||
− | *HP: | + | *HP: 14/14 |
*System Strain: X/X | *System Strain: X/X | ||
*Level: 3 | *Level: 3 | ||
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=Attributes= | =Attributes= | ||
− | *Strength: | + | *Strength: 9 (+/-0) |
*Dexterity: 14 (+1) | *Dexterity: 14 (+1) | ||
*Constitution: 12 (+/-0) | *Constitution: 12 (+/-0) | ||
− | *Intelligence: | + | *Intelligence: 11 (+/-0) |
*Wisdom: 9 (+/-0) | *Wisdom: 9 (+/-0) | ||
− | *Charisma: | + | *Charisma: 7 (-1) |
=Combat= | =Combat= | ||
− | *Movement: | + | *Movement: |
− | *Armor: | + | *Armor: (List the actual armor + shield worn) |
− | **AC: | + | **AC: X |
− | *Weapon: | + | *Weapon: |
− | **+ | + | **+X, XdX+X. Shock: Range: |
− | *Weapon: | + | *Weapon: |
− | **+ | + | **+X, XdX+X. Shock: Range: |
− | *Physical: | + | *Physical: |
− | *Evasion: | + | *Evasion: |
− | *Mental: | + | *Mental: |
− | *Luck: | + | *Luck: |
=Abilities= | =Abilities= | ||
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=Gear= | =Gear= | ||
*Readied Items: | *Readied Items: | ||
− | **Total: | + | **Total: X/X |
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*Stowed Items: | *Stowed Items: | ||
− | **Total: | + | **Total: X/X |
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=Miscellanea= | =Miscellanea= | ||
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==Assets== | ==Assets== | ||
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