Difference between revisions of "Yamauchi Hiro"

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A character in the [[Corsairs of Terra]] campaign
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A character in the [[Corsairs of Terra]] campaign. Played by The Wyzard
  
  
 
== Yamauchi Hiro ==
 
== Yamauchi Hiro ==
*Human Psychic, Level 1
+
*Psychic  
*Primary Discipline: Telepathy
+
*Level 1
*XP: 0/2005
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*Homeworld: Terra, Greater East Asian Co-Prosperity Sphere
 +
*Background: Noble
 +
*Training: Rogue Psychic
 +
<br/>
 
*AC: 7
 
*AC: 7
 
*HP: 5/5
 
*HP: 5/5
 
+
*Psi: 3/3
 +
*System Strain: 0/15
 +
*Monokatana: +0/+0/+0 to hit, 2d8+2 damage, Melee.
 +
*Grenade: +0/+0/+0 to hit, 2d8 damage in a 5 meter radius, Range: 10/30.
  
 
== Attributes ==
 
== Attributes ==
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*CON 15 +1
 
*CON 15 +1
 
*CHA 16 +1
 
*CHA 16 +1
 +
 +
== Saving Throws ==
 +
*Physical Effect 13
 +
*Mental Effect 12
 +
*Evasion 15
 +
*Tech 16
 +
*Luck 14
  
 
== Skills: ==
 
== Skills: ==
(Noble + Rogue Psychic)
 
 
*Combat/Primitive 0
 
*Combat/Primitive 0
*Combat/Projectile 0
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*Combat/Psitech 0
 
*Culture/Terra 0
 
*Culture/Terra 0
 
*Culture/Spacer 0
 
*Culture/Spacer 0
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*Persuade 1
 
*Persuade 1
 
*Stealth 0
 
*Stealth 0
 
  
 
== Languages ==
 
== Languages ==
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*Mandarin
 
*Mandarin
 
*Japanese
 
*Japanese
 
== Saving Throws ==
 
*Physical Effect 13
 
*Mental Effect 12
 
*Evasion 15
 
*Tech 16
 
*Luck 14
 
 
 
== Equipment ==
 
*Backpack, TL4
 
*Armored Undersuit
 
*PRISM
 
*Monokatana (+0 to hit, 1d8+1 damage)
 
*SMG, 2x20 Magazines (+0 to hit, 1d8 damage)
 
*80 Credits
 
 
  
 
== Psychic Powers ==
 
== Psychic Powers ==
*Psi: 3
+
*Telepathy: 1
 
 
*Telepathy (Primary):
 
 
**Empathy
 
**Empathy
  
*Biopsionics:
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*Biopsionics: 1
 
**Biostasis
 
**Biostasis
  
== Background ==
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== Gear ==
 +
*Readied
 +
**Monokatana  (+0 to hit, 2d8+2 damage), 2 Enc.
 +
**2 Grenades, 2 Enc
 +
**Argus Web, 1 Enc
 +
*Stowed
 +
**Type A Power Cell, 1 Enc.
 +
*Non-Encumbering
 +
**TL4 Backpack
 +
**Armored Undersuit (From Armory)
 +
**PRISM
 +
**260cr
 +
*In his quarters on the ship
 +
**Trade Metals x5, 5 Enc.
 +
**Trade Goods x2, 2 Enc.
 +
**Rations x7, 7 Enc.
 +
**Type A Power Cell x2, 1 Enc.
 +
 
 +
== Bio ==
 
Hiro is from a noble family that is part of the Greater East-Asian Co-Prosperity Sphere.  They rule a great deal of what is left of Japan. As a non-inheriting child, he might have been forced into an undesirable role or a victim of inter-family politics.  Instead, he ran away to attend the psychic academy and have space adventures.  Hiro has a low opinion of Terra, and does not wish to return there.
 
Hiro is from a noble family that is part of the Greater East-Asian Co-Prosperity Sphere.  They rule a great deal of what is left of Japan. As a non-inheriting child, he might have been forced into an undesirable role or a victim of inter-family politics.  Instead, he ran away to attend the psychic academy and have space adventures.  Hiro has a low opinion of Terra, and does not wish to return there.
 +
 +
*Goals:
 +
**Find a Psitech weapon.
 +
**Make a really cracking amount of money.
 +
**Get some recognition and respect for his psychic powers.
 +
**Obtain a medical license

Latest revision as of 14:33, 27 November 2013

A character in the Corsairs of Terra campaign. Played by The Wyzard


Yamauchi Hiro[edit]

  • Psychic
  • Level 1
  • Homeworld: Terra, Greater East Asian Co-Prosperity Sphere
  • Background: Noble
  • Training: Rogue Psychic


  • AC: 7
  • HP: 5/5
  • Psi: 3/3
  • System Strain: 0/15
  • Monokatana: +0/+0/+0 to hit, 2d8+2 damage, Melee.
  • Grenade: +0/+0/+0 to hit, 2d8 damage in a 5 meter radius, Range: 10/30.

Attributes[edit]

  • STR 11
  • INT 14 +1
  • WIS 18 +2
  • DEX 13
  • CON 15 +1
  • CHA 16 +1

Saving Throws[edit]

  • Physical Effect 13
  • Mental Effect 12
  • Evasion 15
  • Tech 16
  • Luck 14

Skills:[edit]

  • Combat/Primitive 0
  • Combat/Psitech 0
  • Culture/Terra 0
  • Culture/Spacer 0
  • Leadership 0
  • Persuade 1
  • Stealth 0

Languages[edit]

  • English
  • Mandarin
  • Japanese

Psychic Powers[edit]

  • Telepathy: 1
    • Empathy
  • Biopsionics: 1
    • Biostasis

Gear[edit]

  • Readied
    • Monokatana (+0 to hit, 2d8+2 damage), 2 Enc.
    • 2 Grenades, 2 Enc
    • Argus Web, 1 Enc
  • Stowed
    • Type A Power Cell, 1 Enc.
  • Non-Encumbering
    • TL4 Backpack
    • Armored Undersuit (From Armory)
    • PRISM
    • 260cr
  • In his quarters on the ship
    • Trade Metals x5, 5 Enc.
    • Trade Goods x2, 2 Enc.
    • Rations x7, 7 Enc.
    • Type A Power Cell x2, 1 Enc.

Bio[edit]

Hiro is from a noble family that is part of the Greater East-Asian Co-Prosperity Sphere. They rule a great deal of what is left of Japan. As a non-inheriting child, he might have been forced into an undesirable role or a victim of inter-family politics. Instead, he ran away to attend the psychic academy and have space adventures. Hiro has a low opinion of Terra, and does not wish to return there.

  • Goals:
    • Find a Psitech weapon.
    • Make a really cracking amount of money.
    • Get some recognition and respect for his psychic powers.
    • Obtain a medical license