Difference between revisions of "YazebaPbP/Chapters"

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* Wash Cycle: ''In which the laundry room has become a disaster, and Sal must lead the charge to fix it (with Gertrude’s reluctant help).''
 
* Wash Cycle: ''In which the laundry room has become a disaster, and Sal must lead the charge to fix it (with Gertrude’s reluctant help).''
 
* Firefly Catching: ''In which Sal and Hey Kid talk about getting older, while catching fireflies.''
 
* Firefly Catching: ''In which Sal and Hey Kid talk about getting older, while catching fireflies.''
 
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* Hey Kid Goes A-Guising: ''In which Gertrude takes Hey Kid trick-or-treating, but some monsters are more than just costumes.''
  
 
Here are the chapters that are available to play:
 
Here are the chapters that are available to play:
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'''Eerie Mood (Players explore the situation through a deck of playing cards.)'''
 
'''Eerie Mood (Players explore the situation through a deck of playing cards.)'''
* Hey Kid Goes A-Guising: ''In which Gertrude takes Hey Kid trick-or-treating, but some monsters are more than just costumes.''
 
 
* Lights Out: ''In which Parish leads an expedition into the basement to get the power back on.''
 
* Lights Out: ''In which Parish leads an expedition into the basement to get the power back on.''
  

Revision as of 10:39, 17 February 2023

A list of Yazeba's Bed and Breakfast adventures.

Here are the chapters that have been completed in Yazeba's Bed and Breakfast:

  • Another Rainy Day: In which Hey Kid is very bored while stuck inside, and Gertrude (along with the rest of the Bed & Breakfast) try to keep the child from exploding.
  • Wash Cycle: In which the laundry room has become a disaster, and Sal must lead the charge to fix it (with Gertrude’s reluctant help).
  • Firefly Catching: In which Sal and Hey Kid talk about getting older, while catching fireflies.
  • Hey Kid Goes A-Guising: In which Gertrude takes Hey Kid trick-or-treating, but some monsters are more than just costumes.

Here are the chapters that are available to play:

Relaxed Mood (Players gain tokens for Whoopsies, and spend them for Bingoes)

  • Sal Has Written A Play: In which the Bed & Breakfast puts on a theatrical production in the living room.

Frantic Mood (Players try to take action through flipping Chaos Coins!)

  • A Birthday for Gertrude: In which the Bed & Breakfast plans a surprise party for Gertrude, who has always hated her birthday.
  • Who Knows How A Garden Grows: In which Amelie and Sal are forced to work together and plant a garden in Yazeba’s backyard.

Pensive Mood (Players seek to answer important questions)

  • Ice Skating: In which the Bed & Breakfast goes ice skating, and Amelie and Parish reflect on their relationships to their bodies.

Eerie Mood (Players explore the situation through a deck of playing cards.)

  • Lights Out: In which Parish leads an expedition into the basement to get the power back on.

And finally, here are locked chapters that can be unlocked soon:

  • The Breakfast Feast: In which Parish and Hey Kid surprise the Bed & Breakfast with an early morning banquet. (Relaxed; needs one Momento)
  • Snow Day: In which Hey Kid reminds everyone how to have fun in the snow, and reflects on whether they’re getting too old. (Pensive; needs one Momento)
  • The Longest Night of the Year: In which Gertrude discovers what lurks in the halls of the Bed & Breakfast on the longest night of the year. (Eerie; needs three Momentos)