Editing ZHB2:What has changed since ZHB?

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Some of you might be familiar with the earlier incarnations of ''Zaijian Honey Blues'' and the other expressions of the Nihao Honey-verse, other might not. Safe to say that they were pretty wild games that took its´ parent game (Weapons of the Gods) as well as it  anime influences pretty far - the students of the Black Crane counted a catgirl and a robot, for example, and one particulary epic storyline saw a whole district of Shen Zhou City destroyed, becoming a "shadowland" populated with ghosts and zombies.  
 
Some of you might be familiar with the earlier incarnations of ''Zaijian Honey Blues'' and the other expressions of the Nihao Honey-verse, other might not. Safe to say that they were pretty wild games that took its´ parent game (Weapons of the Gods) as well as it  anime influences pretty far - the students of the Black Crane counted a catgirl and a robot, for example, and one particulary epic storyline saw a whole district of Shen Zhou City destroyed, becoming a "shadowland" populated with ghosts and zombies.  
  
With the advent of ''Legends of the Wulin'', things have been toned down some; altough it shares the narrative of the "legendary China that never was", the game takes a lot more cues from the classic wuxia stories by giants such as Liang Yusheng, Jin Yong/Louis Cha and Gu Long. The mythological past of the land, where ghosts and spirits walked, is far away indeed - there might be a grain fo truth to them or it might just be stories that have grown with time, but safe to say that they won´t impact the game in any overt and meaningful manner. This, of course, affects ''Zaijian Honey Blues'' in turn.
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With the advent of ''Legends of the Wulin'', things have been toned down some; altough it shares the narrative of the "legendary China that never was", the game takes a lot more cues from the classic wuxis stories by giants such as Liang Yusheng, Jin Yong/Louis Cha and Gu Long. The mythological past of the land, where ghosts and spirits walked, is far away indeed - there might be a grain fo truth to them or it might just be stories that have grown with time, but safe to say that they won´t impact the game in any overt and meaningful manner. This, of course, affects ''Zaijian Honey Blues'' in turn.
  
 
This is not to say that we´re going to go all drab and boring on you, but simply that some of the crazier concepts such as androids with orbital rail gun-fu or god-weapons crackling with power are out the window so that we can focus on what is important here - conflict between humans with human desires. Wulin teens with Wulin teen desires at that, which ought to make it interesting! Following the lead from ZHB, all the things that are in the LotW book will probably exist in SZ City as well, in one form or the other; new Loresheets will supplement the material within the core book, but we´re still rocking the "City that never is" vibe. I´m convinced that you will find this exciting enough.
 
This is not to say that we´re going to go all drab and boring on you, but simply that some of the crazier concepts such as androids with orbital rail gun-fu or god-weapons crackling with power are out the window so that we can focus on what is important here - conflict between humans with human desires. Wulin teens with Wulin teen desires at that, which ought to make it interesting! Following the lead from ZHB, all the things that are in the LotW book will probably exist in SZ City as well, in one form or the other; new Loresheets will supplement the material within the core book, but we´re still rocking the "City that never is" vibe. I´m convinced that you will find this exciting enough.
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===== Story: Reconceptualizing or soft reboot? =====
 
===== Story: Reconceptualizing or soft reboot? =====

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