Editing Zeitgeist: The Gears of Revolution/Rosalia

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Psychic powers get an extra +1 accuracy from Headband of Intellect. All weapon powers are considered Psychic due to the Silver Blade.
 
Psychic powers get an extra +1 accuracy from Headband of Intellect. All weapon powers are considered Psychic due to the Silver Blade.
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Item bonus becomes +2 when I return the Machete.
  
 
===At-Will Powers===
 
===At-Will Powers===
 
* Melee Basic Attack (standard, weapon, psychic):
 
* Melee Basic Attack (standard, weapon, psychic):
 
** +19 vs AC. Hit: 1d8+8 psychic damage, -2 to next attack.
 
** +19 vs AC. Hit: 1d8+8 psychic damage, -2 to next attack.
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** Miss: 5 damage.
  
 
* Guiding Strike (standard, weapon, psychic):
 
* Guiding Strike (standard, weapon, psychic):
 
** Melee 1; +20 vs. AC.  
 
** Melee 1; +20 vs. AC.  
 
** Hit: 1d8+8 damage, -2 to next attack and -2 to a chosen defense until the end of my next turn.
 
** Hit: 1d8+8 damage, -2 to next attack and -2 to a chosen defense until the end of my next turn.
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** Miss: 5 damage.
  
 
* Vicious Mockery (standard, charm, implement, psychic):
 
* Vicious Mockery (standard, charm, implement, psychic):
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** Effect: The target grants combat advantage to me for this attack.
 
** Effect: The target grants combat advantage to me for this attack.
 
** Hit: 2d8+8 damage, -2 to next attack, and the target grants combat advantage to me and all my allies until the end of my next turn.
 
** Hit: 2d8+8 damage, -2 to next attack, and the target grants combat advantage to me and all my allies until the end of my next turn.
βˆ’
** Miss: The target is marked until the end of my next turn, and I regain the use of this power.
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** Miss: 5 damage, the target is marked until the end of my next turn, and I regain the use of this power.
  
 
* '''(_)''' Defensive Posture
 
* '''(_)''' Defensive Posture

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