Editing ZeroDarkness

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 62: Line 62:
  
 
= Facts =
 
= Facts =
*Origin: Zero was grown in a tank as a '''corporate-manufactured lifeform''', for later training/programming and sale. She has some built-in technology (effectively a flashlight, smartphone, and computer), but is more quasi-organic than robotic on the inside. The Corporation kept her on as an office worker for several years before a buyer was found. Uses: Knows a fair amount about robots and artificial life, is familiar with corporate jargon and culture, and the psychology of dehumanization.
+
*Origin: Zero was grown in a tank as a '''synthetic cybernetic lifeform''', for later training/programming and sale. She has some built-in technology (effectively a flashlight, smartphone, and computer), but is more quasi-organic than robotic on the inside. The Corporation kept her on as an office worker for several years before a buyer was found. Uses: Knows a fair amount about robots and artificial life, is familiar with corporate jargon and culture, and the psychology of dehumanization.
 
*Training: She was "employed" for several years as an '''exo-archaeological explorator unit''', digging through derelict spacecraft and ancient ruins. One day she encountered a shard of the Cosmic Prism, which broke her programming locks and gave her a spark of divine power. Uses: Has a smattering of knowledge of many ancient cultures, can tell valuable from worthless artifacts, is pretty good at jury-rigging, breaking into vaults, and finding and removing traps.  
 
*Training: She was "employed" for several years as an '''exo-archaeological explorator unit''', digging through derelict spacecraft and ancient ruins. One day she encountered a shard of the Cosmic Prism, which broke her programming locks and gave her a spark of divine power. Uses: Has a smattering of knowledge of many ancient cultures, can tell valuable from worthless artifacts, is pretty good at jury-rigging, breaking into vaults, and finding and removing traps.  
 
*Relationship: Former property of the '''Hades Recovery Group'''. Zero was an extremely valuable unit to start with, and they believe her to be in possession of a a priceless artifact (in fact, she is not.) They have posted a significant bounty for her return, and may well raise the value of it if early efforts do not meet with success. Hades is old-money by the standards of non-Ancient Humanity, and have accumulated a great deal of wealth and power by raiding the ruins of fallen civilizations.
 
*Relationship: Former property of the '''Hades Recovery Group'''. Zero was an extremely valuable unit to start with, and they believe her to be in possession of a a priceless artifact (in fact, she is not.) They have posted a significant bounty for her return, and may well raise the value of it if early efforts do not meet with success. Hades is old-money by the standards of non-Ancient Humanity, and have accumulated a great deal of wealth and power by raiding the ruins of fallen civilizations.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)