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Skill System
 
Skill System
 
By Michael J. Watson aka Tolknor
 
By Michael J. Watson aka Tolknor
 
 
  Skills in ADRPG
 
  Skills in ADRPG
 
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A basic concept in ADRPG is that if an Amberite wants to know how to do something they can go into shadow and learn it. Drive a car, pilot a plane, do sleight of hand, build a house, practice medicine, flip n omelet perfectly, use an alligator as a war mount, all can be learned if they find an instructor and take the time enough to learn.  So Amberites and their ilk can have a wide range of things they know how to do if the need arises.  
A basic concept in ADRPG is that if an Amberite wants to know how to do something they can go into shadow and learn it. Drive a car, pilot a plane, do sleight of hand, build a house, practice medicine, flip n omelet perfectly, use an alligator as a war mount, all can be learned if they find an instructor and take the time enough to learn.  So Amberites and their ilk can have a wide range of things they know how to do if the need arises.
 
 
 
However; learning a skill is not mastering it. It isn't being an expert. It isn't necessarily being good at it. Its being able to do it.   
 
However; learning a skill is not mastering it. It isn't being an expert. It isn't necessarily being good at it. Its being able to do it.   
 
 
An Amberite who has never flown an airplane sits down in the cockpit, there is a fair chance their intelligence and native cleverness, and a player's ability to describe flying a plane in terms of Warfare or Psyche to their Gm, will let a PC get the thing off the ground.  It might also mean the GM lets the PC cartwheel the thing on landing and survive his injuries through superior Endurance.  
 
An Amberite who has never flown an airplane sits down in the cockpit, there is a fair chance their intelligence and native cleverness, and a player's ability to describe flying a plane in terms of Warfare or Psyche to their Gm, will let a PC get the thing off the ground.  It might also mean the GM lets the PC cartwheel the thing on landing and survive his injuries through superior Endurance.  
 
 
But Amberites seem to be great at so many things?  What differentiates them from being able to accomplish an act and being able to do it like a master?  
 
But Amberites seem to be great at so many things?  What differentiates them from being able to accomplish an act and being able to do it like a master?  
 
Time and experience in an activity develops a Skill in it.   
 
Time and experience in an activity develops a Skill in it.   
 
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Allow PCs and NPCs to allocate points toward mastery of a skill.  ADRPG tries to limit the ammount of hard rules in favor of role playing, but having a general idea of what things a character of NPC has founf important enough to really study is useful.
Allow PCs and NPCs to allocate points toward mastery of a skill.  ADRPG tries to limit the amount of hard rules in favor of role playing, but having a general idea of what things a character of NPC has founf important enough to really study is useful.
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In a general way consider the following suggestions:
 
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1 Skill Pip makes them an expert, but there are quadrillions of experts at things in Shadow.
''In a general way consider the following suggestions:''
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2  Skill Pips  makes them great, but there are trillions of people who are great at things in Shadow.
*1 Skill Pip makes them an expert, but there are quadrillions of experts at things in Shadow.
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3  Skill Pips makes them rare, but there are long lists of people with rare abilities.
*2  Skill Pips  makes them great, but there are trillions of people who are great at things in Shadow.
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4  Skill Pips makes one a virtuoso.  Someone noted for a skill and able to use it better then nearly everyone.
*3  Skill Pips makes them rare, but there are long lists of people with rare abilities.
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5  Skill Pips is a nearly unique skill ability of a kind seen rarely across Shadow.
*4  Skill Pips makes one a virtuoso.  Someone noted for a skill and able to use it better then nearly everyone.
 
*5  Skill Pips is a nearly unique skill ability of a kind seen rarely across Shadow.
 
  
 
Example 1-Guitarist:
 
Example 1-Guitarist:

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