Editing Zine Version-General artifacts
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*Shadow Wide *4 Benedict | *Shadow Wide *4 Benedict | ||
− | ===='''Trident Dagger- | + | ===='''Trident Dagger-10'''==== |
[[File:Trident dagger.jpg|300 px]] | [[File:Trident dagger.jpg|300 px]] | ||
Trident Dagger | Trident Dagger | ||
− | *4 Deadly Damage | + | *4} Deadly Damage |
− | * | + | *4}Invulnerable to Damage |
− | *1 | + | *1}Rack a spell-Ink Wound-Causes a black discoloration after healing |
− | *1 | + | *1}Rack Spell-Return to hand |
− | + | ||
+ | The Trident Dagger is a common style of dagger. Its more a defensive weapon then an offensive one. | ||
+ | |||
===='''Knife''' 21 ==== | ===='''Knife''' 21 ==== | ||
Line 55: | Line 57: | ||
**21 | **21 | ||
− | A potent fighting knife. | + | A potent and Verdi tap fighting knife. |
===='''War Blade'''. 9==== | ===='''War Blade'''. 9==== | ||
Line 126: | Line 128: | ||
**36 Each | **36 Each | ||
**N/N quantity: 12 Blades: Valhurst, Martin | **N/N quantity: 12 Blades: Valhurst, Martin | ||
+ | |||
+ | ===='''Musketeer's dueling blades- 21 pips'''==== | ||
+ | *2 Double Speed-Transfer 5 | ||
+ | *2 Combat Reflexes-Transfer 5 | ||
+ | *4 Deadly Damage | ||
+ | *1 Mold Stuff-Find in Shadow if lost. | ||
+ | *1 Ability-Call to hand/ Return | ||
+ | *1 Ability-Cleanse | ||
+ | **21 | ||
+ | |||
+ | In this weapon's Amber of origin a cadre called the Kolvir Musketeers was created to serve special duties. They tend toward Cavalier styles and carry nail gun muskets. | ||
+ | |||
+ | ===='''Musketeer's Greatsword- (11) pips'''==== | ||
+ | *2 Double Speed-Transfer 5 | ||
+ | *2 Combat Reflexes.Weapon is extremely well made. | ||
+ | *4 Deadly Damage | ||
+ | *1 Alt-Form, Poinard. | ||
+ | *1 Ability-Call to hand/ Return | ||
+ | **12 x3 35 Giovanni | ||
+ | |||
+ | In this weapon's Amber of origin a cadre called the Kolvir Musketeers was created to serve special duties. They tend toward Cavalier styles and carry nail gun muskets. | ||
===='''Blade of Wall'''==== | ===='''Blade of Wall'''==== | ||
Line 296: | Line 319: | ||
==='''Special Bows or Projectile Weapons'''=== | ==='''Special Bows or Projectile Weapons'''=== | ||
+ | ==== '''Kolvir Musketeer Pistol''' (16)==== | ||
+ | [[File:Musketeer pistol.jpg|300 px]] | ||
+ | |||
+ | Each Musketeer carries 2 pistols. | ||
+ | |||
+ | *2 Vs Gun | ||
+ | *2 Double Damage | ||
+ | *1 Self-heal | ||
+ | *1 Alt-form: Pistol, eating knife. Other pistol is a spoon. | ||
+ | *1 Ability: Load in combat. | ||
+ | *1 Call to hand/ Return | ||
+ | **8 x3 Horde= 24 Doria | ||
+ | |||
+ | The internal capacity of the gun is 50 nails | ||
+ | |||
===='''Duncan's Dragonhorn Recurve Bow'''. ==== | ===='''Duncan's Dragonhorn Recurve Bow'''. ==== | ||
*2 Double Speed | *2 Double Speed | ||
Line 323: | Line 361: | ||
*1 Ability: Call to Hand/ Return | *1 Ability: Call to Hand/ Return | ||
*1 Ability: Cleanse on Demand | *1 Ability: Cleanse on Demand | ||
− | *1 Ability: Load while in | + | *1 Ability: Load while in command. |
**14 x 3=42. (Sala Tak Alara) | **14 x 3=42. (Sala Tak Alara) | ||
Line 356: | Line 394: | ||
==='''Boots'''=== | ==='''Boots'''=== | ||
− | ===='''Ranger Boots'''. | + | ===='''Ranger Boots'''. 18==== |
*2 Double Speed. 5 Transfer. Expresses as really easy to run in. | *2 Double Speed. 5 Transfer. Expresses as really easy to run in. | ||
*2 VS Guns. Expresses protecting feet from ground debris. | *2 VS Guns. Expresses protecting feet from ground debris. | ||
*2 Double Damage. When used for kicking. | *2 Double Damage. When used for kicking. | ||
+ | *1 Vs Weapons. 5 Transfer | ||
*1 Self Healing. Damage to the boots is easy to repair | *1 Self Healing. Damage to the boots is easy to repair | ||
*1 Alt-form: Ranger boot, Casual camping shoes | *1 Alt-form: Ranger boot, Casual camping shoes | ||
− | ** | + | **18 |
===='''Agrom's Boots'''. 12==== | ===='''Agrom's Boots'''. 12==== | ||
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*1 Ability: Clean coat and wearer on demand. | *1 Ability: Clean coat and wearer on demand. | ||
− | ===='''Shaz Far Suit'''. | + | ===='''Shaz Far Suit'''. 34. ==== |
*4 Amber Vitality 5 transfer | *4 Amber Vitality 5 transfer | ||
*2 Double Speed 5 transfer | *2 Double Speed 5 transfer | ||
Line 429: | Line 468: | ||
*1 Ability-Arm/Disarm | *1 Ability-Arm/Disarm | ||
*2 N/N: | *2 N/N: | ||
− | + | *1 Ability- Call to done/Return | |
− | + | **34 Pips | |
− | |||
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− | *1 Ability | ||
− | * | ||
− | * | ||
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===='''Ranger Suit'''. (42) ==== | ===='''Ranger Suit'''. (42) ==== | ||
Line 486: | Line 513: | ||
*2 Shadow Path | *2 Shadow Path | ||
**38x3 horde Gerard. | **38x3 horde Gerard. | ||
− | + | Wrote over Kolvir musketeers | |
− | |||
====Carly's Cut(28)==== | ====Carly's Cut(28)==== | ||
Line 525: | Line 551: | ||
*1 Ability-Call to don/Return | *1 Ability-Call to don/Return | ||
− | ===='''Dragon Bracer- | + | ===='''Dragon Bracer-34'''==== |
*9-Invulnerable- Transfer 5 | *9-Invulnerable- Transfer 5 | ||
*14-Regeneration-Transfer 10 | *14-Regeneration-Transfer 10 | ||
− | *11 Ability- Immune to Poison | + | *11 Ability- Immune to Poison-Transfer 10 |
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[File:Greenwhitedrapedsword.gif]]</div> | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[File:Greenwhitedrapedsword.gif]]</div> | ||
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=='''Misc'''== | =='''Misc'''== | ||
Line 701: | Line 611: | ||
*1 ability-Variable amplification. | *1 ability-Variable amplification. | ||
**10 | **10 | ||
− | |||
==='''Gonzala's Case''' 33=== | ==='''Gonzala's Case''' 33=== | ||
[[File:Gonzala-case.jpg|300 px]] | [[File:Gonzala-case.jpg|300 px]] | ||
Line 940: | Line 849: | ||
**3 | **3 | ||
− | ==''' Tankard & Glasses'''== | + | ===''' Tankard & Glasses'''=== |
− | |||
===Mug of Stealth 4=== | ===Mug of Stealth 4=== | ||
[[File:Gorshtan-alvah.jpg|150px]] | [[File:Gorshtan-alvah.jpg|150px]] | ||
Line 1,065: | Line 973: | ||
==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Animals'''</div>== | ==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Animals'''</div>== | ||
− | + | ==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Horses</div>== | |
− | + | ==='''Arden Ranger's Horse''' 20=== | |
*2 Vitality Chaos(Hardy-Can go long periods without food and water, Nearly tireless) | *2 Vitality Chaos(Hardy-Can go long periods without food and water, Nearly tireless) | ||
Line 1,085: | Line 993: | ||
*Total-60(Julian) | *Total-60(Julian) | ||
− | + | ====If Claimed==== | |
The Ranger horses have 6 pips to be allocated as they are used and someone decides to keep them. Part of them desperately wants to be claimed | The Ranger horses have 6 pips to be allocated as they are used and someone decides to keep them. Part of them desperately wants to be claimed | ||
− | + | ==='''Stable Horses'''(18)=== | |
These are the incredibly resourceful horses Julian and his people trained and donated to the stables of the many stables around the empire. However, the healing skill here is telling. These are the horses that did not reach ''Regenerate'' or ''Rapid- Heal''. They did not become Horses for the military of Amber nor for the Rangers. Julian required at least Rapid Heal for horses of the military, as did Benedict. He required ''Regenerate'' for any horse to continue training for the rangers. It is what it is. | These are the incredibly resourceful horses Julian and his people trained and donated to the stables of the many stables around the empire. However, the healing skill here is telling. These are the horses that did not reach ''Regenerate'' or ''Rapid- Heal''. They did not become Horses for the military of Amber nor for the Rangers. Julian required at least Rapid Heal for horses of the military, as did Benedict. He required ''Regenerate'' for any horse to continue training for the rangers. It is what it is. | ||
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− | |||
*4 Amber Vitality | *4 Amber Vitality | ||
*2 Double Speed | *2 Double Speed | ||
− | *2 Double Stamina-*1 Combat Training-No horse Julian or his people trained would be unfamiliar to battle dangers. By no means an expert, the horse would noy flee around cannon fire or general battle around it. | + | *2 Double Stamina- |
+ | Julian has trained lines of horses for stamina, Speed, and Vitality for generations. The Castle stable horse is meant to haul wagons as well as provide a dignitary with a reliable horse for day rides or Journeys. So they better be good. | ||
+ | *1 Combat Training-No horse Julian or his people trained would be unfamiliar to battle dangers. By no means an expert, the horse would noy flee around cannon fire or general battle around it. | ||
*1 Vs Weapons-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them in passing. | *1 Vs Weapons-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them in passing. | ||
− | *1 Able to Speak-These horses understand Thari to the degree a horse can. | + | *1 Able to Speak-These horses understand Thari to the degree a horse can. Iit will do as told in most instances. They are not conversational of course. |
*follow shadow trail- These horses will try to find who ever is riding them if separated. In the end, they will attempt to find their stable in Castle Amber. | *follow shadow trail- These horses will try to find who ever is riding them if separated. In the end, they will attempt to find their stable in Castle Amber. | ||
*1 Self-Heal-The general line of stable horses will heal better then most horse. | *1 Self-Heal-The general line of stable horses will heal better then most horse. | ||
*2 Good Stuff- Julian's horses come from a line of horses who are smart, clever, and lucky. They have 2 pips of good stuff that may not be spent elsewhere | *2 Good Stuff- Julian's horses come from a line of horses who are smart, clever, and lucky. They have 2 pips of good stuff that may not be spent elsewhere | ||
− | + | ||
− | + | ====If Claimed==== | |
The stable horses have 6 pips to be allocated as they are used and someone decides to keep them. Part of them desperately wants to be claimed | The stable horses have 6 pips to be allocated as they are used and someone decides to keep them. Part of them desperately wants to be claimed | ||
− | + | ==='''Ranger Animals'''=== | |
− | + | ===='''Ranger Master Horse''' 40==== | |
− | |||
Horses of the line developed by Julian with the assistance of Morganstern. | Horses of the line developed by Julian with the assistance of Morganstern. | ||
*4 Amber Vitality | *4 Amber Vitality | ||
Line 1,127: | Line 1,033: | ||
Once the animal bonds there is really no need for a saddle just to ride. Many Rangers enjoy riding bareback. Most Rangers who bond with one of the Julian Horses use a saddle as a pack with many pouches | Once the animal bonds there is really no need for a saddle just to ride. Many Rangers enjoy riding bareback. Most Rangers who bond with one of the Julian Horses use a saddle as a pack with many pouches | ||
− | + | ===='''Ranger Master Dottles''' 39==== | |
Horses of the line developed by Julian with the assistance of Morganstern. Dottles are slower then horses. They are vastly more agile over rough mountainous and rocky terrain. | Horses of the line developed by Julian with the assistance of Morganstern. Dottles are slower then horses. They are vastly more agile over rough mountainous and rocky terrain. | ||
Line 1,148: | Line 1,054: | ||
**39 | **39 | ||
Once the animal bonds there is really no need for a saddle just to ride. Many Rangers enjoy riding bareback. Most Rangers who bond with one of the Julian Horses use a saddle as a pack with many pouches | Once the animal bonds there is really no need for a saddle just to ride. Many Rangers enjoy riding bareback. Most Rangers who bond with one of the Julian Horses use a saddle as a pack with many pouches | ||
+ | |||
+ | |||
===='''Ranger Master Gattle''' 48==== | ===='''Ranger Master Gattle''' 48==== | ||
Line 1,171: | Line 1,079: | ||
Once the animal bonds there is really no need for a saddle just to ride. Many Rangers enjoy riding bareback. Most Rangers who bond with one of the Julian Horses use a saddle as a pack with many pouches | Once the animal bonds there is really no need for a saddle just to ride. Many Rangers enjoy riding bareback. Most Rangers who bond with one of the Julian Horses use a saddle as a pack with many pouches | ||
− | + | ===Arden Horse "Calliope" 24=== | |
Calliope belongs to Lord Donovan of Arden | Calliope belongs to Lord Donovan of Arden | ||
Line 1,191: | Line 1,099: | ||
*Subtotal 24 (Julian) | *Subtotal 24 (Julian) | ||
− | + | . | |
+ | ==='''Dottle''' 32=== | ||
*2 Vitality Chaos (Hardy-Can go long periods without food and water, Nearly tireless) | *2 Vitality Chaos (Hardy-Can go long periods without food and water, Nearly tireless) | ||
*4 Engine Speed | *4 Engine Speed | ||
Line 1,204: | Line 1,113: | ||
*2 Bonds to Arin | *2 Bonds to Arin | ||
**Subtotal 32 | **Subtotal 32 | ||
− | + | ===Arden Horse "Scully"=== | |
''Scully belongs to Lady Alexandra Mira'' | ''Scully belongs to Lady Alexandra Mira'' | ||
Line 1,222: | Line 1,131: | ||
− | + | ==='''War Saddle''' 8=== | |
*2 Danger Sense | *2 Danger Sense | ||
*1 Retain Rider in combat. Saddle illegal in jousts | *1 Retain Rider in combat. Saddle illegal in jousts | ||
− | + | ==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Cats & Dogs</div>== | |
− | + | ===Elayne's Cats. (30 pips)=== | |
*2 Chaos vitality | *2 Chaos vitality | ||
*2 Double Speed | *2 Double Speed | ||
*2 Amber Stamina | *2 Amber Stamina | ||
− | *1 Combat training | + | *1 Combat training |
*1 Vrs Weapon | *1 Vrs Weapon | ||
*1 Extra hard Damage | *1 Extra hard Damage | ||
Line 1,259: | Line 1,168: | ||
|} | |} | ||
− | + | ===Hound Pack of Mandalay=== | |
A typical pack of Mandalay. A pack belongs to Skadi | A typical pack of Mandalay. A pack belongs to Skadi | ||
*4 Amber Vitality | *4 Amber Vitality | ||
Line 1,276: | Line 1,185: | ||
− | + | ===Hound of Arden-"Temper"=== | |
Donovan-"Temper" | Donovan-"Temper" | ||
Alexandra- | Alexandra- | ||
Line 1,293: | Line 1,202: | ||
*48 (Rangers) | *48 (Rangers) | ||
− | + | ===Cats of Castle Amber=== | |
*4 Amber Vitality | *4 Amber Vitality | ||
*2 Amber Stamina | *2 Amber Stamina | ||
Line 1,305: | Line 1,214: | ||
Amber cats become the tough tom cats across shadow. | Amber cats become the tough tom cats across shadow. | ||
− | + | ===Hendrake Hunting Cats=== | |
[[File:Paka1.jpg|100px]][[File:Roji-hellcat-Despil.jpg|100px]][[File:Jurts-hellcat.jpg|100px]] | [[File:Paka1.jpg|100px]][[File:Roji-hellcat-Despil.jpg|100px]][[File:Jurts-hellcat.jpg|100px]] | ||
Line 1,325: | Line 1,234: | ||
*4 Abilities: Blink 50', Fire Breath, Detect Poisons, Emotional Bond | *4 Abilities: Blink 50', Fire Breath, Detect Poisons, Emotional Bond | ||
**46 x4 Shadowwide=(184)House Hendrake. | **46 x4 Shadowwide=(184)House Hendrake. | ||
− | + | ===Hendrake War Cats=== | |
*4 Amber Vitality | *4 Amber Vitality | ||
Line 1,348: | Line 1,257: | ||
Some War Cats have greater intelligence, rating a 6, and have assayed the Logrus and learned sorcery. This makes them Lords or Ladies of Hendrake. Most Chaos war houses will have similar creatures, if not cats. | Some War Cats have greater intelligence, rating a 6, and have assayed the Logrus and learned sorcery. This makes them Lords or Ladies of Hendrake. Most Chaos war houses will have similar creatures, if not cats. | ||
− | + | ==='''Flora's War Beasts(66)'''=== | |
Flora's Big Dogs-These are dogs that were empowered beyond the normal horde version of her Irish Hounds. These are the pack leaders. | Flora's Big Dogs-These are dogs that were empowered beyond the normal horde version of her Irish Hounds. These are the pack leaders. | ||
*4 Amber Vitality | *4 Amber Vitality | ||
Line 1,366: | Line 1,275: | ||
**Total 66 | **Total 66 | ||
− | + | ===Feral Animals of Amber=== | |
*1 Vitality, | *1 Vitality, | ||
*1 Movement, | *1 Movement, | ||
Line 1,383: | Line 1,292: | ||
In a similar case Feral Animals might improve their own statistics such as combat training, Vitality, Speak, healing. | In a similar case Feral Animals might improve their own statistics such as combat training, Vitality, Speak, healing. | ||
− | + | ==== Ferals and People==== | |
*They may bond as Amber birds. Then a PC may improve them. | *They may bond as Amber birds. Then a PC may improve them. | ||
Line 1,410: | Line 1,319: | ||
*Parrots are known to bond with sailors. | *Parrots are known to bond with sailors. | ||
− | + | ==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Birds</div>== | |
− | + | ===Scythe the Owl=== | |
*hunting owl (Fea Bird)-Donovan | *hunting owl (Fea Bird)-Donovan | ||
**Amber Vitality 4 | **Amber Vitality 4 | ||
Line 1,430: | Line 1,339: | ||
Trained with the Hawks of Arden that serve the rangers. | Trained with the Hawks of Arden that serve the rangers. | ||
− | + | ===Trasidy Hawks === | |
Macsen "Quiet Lightning" | Macsen "Quiet Lightning" | ||
*4 Vitality, | *4 Vitality, | ||
Line 1,446: | Line 1,355: | ||
**36 Dalt & Trasidy Hawksman x3 Horde=108 | **36 Dalt & Trasidy Hawksman x3 Horde=108 | ||
− | + | ===Small Birds of Amber=== | |
*1 Vitality, | *1 Vitality, | ||
*1 Movement, | *1 Movement, | ||
Line 1,461: | Line 1,370: | ||
A PC that has one bond to them may increase their abilities. Caine has his Parrots and Rooks. Finndo has vultures. Desri has crows. Birdie has pigeons, sparrow and blue jays. | A PC that has one bond to them may increase their abilities. Caine has his Parrots and Rooks. Finndo has vultures. Desri has crows. Birdie has pigeons, sparrow and blue jays. | ||
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− | + | ==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Other Animals</div>== | |
− | + | ===Basandra Pigs=== | |
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[[File:Basandra.jpg|150px]] | [[File:Basandra.jpg|150px]] | ||
Line 1,511: | Line 1,396: | ||
**9 x4 Shadowide | **9 x4 Shadowide | ||
− | + | ==='''PNB''' Perfectly Normal Beasts=== | |
[[File:PNB.jpg|150px]] | [[File:PNB.jpg|150px]] | ||
Line 1,539: | Line 1,424: | ||
**13 x4 Shadowwide | **13 x4 Shadowwide | ||
− | + | ====Worlds they visit==== | |
*Domain of the King | *Domain of the King | ||
*Resteraunt at the End of the Universe | *Resteraunt at the End of the Universe | ||
*World of the Sandwhich Maker | *World of the Sandwhich Maker | ||
* | * | ||
+ | |||
+ | ==Dragons== | ||
+ | ===Drotots-Finger dragons=== | ||
+ | [[File:Green drotot1.jpeg|150 px]] | ||
+ | |||
+ | Tiny dragons the size of a finger. They bond well with seminars and animals.They breed fast. There are 12 different types of them. They can be very fine hunters of vermin and insects. Some are simply let loose in a household.They are very easy to train | ||
+ | |||
+ | Live ten years or so unless they enjoy their lives. | ||
+ | Their lives act like [[aging in Amber]] . | ||
+ | |||
+ | Their origins are unknown but they are found on many worlds. On some worlds they are considered great blessings to an individual or to a household. Some worlds consider them pests and they are hunted as a very healthy food. | ||
+ | |||
+ | While true dragons they are easy to kill. A boot will do it. Cats, dogs,ferrets and other small animals will hunt and kill them. However if an animal is told they are not food they never try and eat them again and will even become good friends with them. Th | ||
+ | |||
+ | *1 Vitality, | ||
+ | *2 Double Speed, | ||
+ | *1 Stamina. | ||
+ | *1 Damage | ||
+ | *2 Danger Sense, | ||
+ | *2 Rapid Heal. | ||
+ | *1 Abilities: Blink 10', | ||
+ | *1 Fire Breath(very small but very hot.) | ||
+ | *1 Emotional Bond | ||
+ | **12 | ||
+ | **x4=48 (created originally by Finndo) | ||
=='''<big>Pacifica Line of equipment</big>'''== | =='''<big>Pacifica Line of equipment</big>'''== | ||
Line 1,562: | Line 1,472: | ||
**56 [[Druid Council of Pacifica]] | **56 [[Druid Council of Pacifica]] | ||
− | ==='''Pacifica Boots''' (8)=== | + | ===''''Pacifica Boots'''' (8)=== |
**Heavy Combat boots. | **Heavy Combat boots. | ||
x | x | ||
Line 1,576: | Line 1,486: | ||
**32 [[Druid Council of Pacifica]] | **32 [[Druid Council of Pacifica]] | ||
− | ==='''[[Pacifica]] Interceptor Body Armor''' | + | ==='''[[Pacifica]] Interceptor Body Armor '''' (4)=== |
* Good Body Armor | * Good Body Armor | ||
x | x | ||
Line 1,585: | Line 1,495: | ||
x4 | x4 | ||
**16 [[Druid Council of Pacifica]] | **16 [[Druid Council of Pacifica]] | ||
− | + | ||
==='''[[Pacifica]] Weapons'''=== | ==='''[[Pacifica]] Weapons'''=== | ||
===='''Hand Gun-Sig Sauer M17 ''' (3) ==== | ===='''Hand Gun-Sig Sauer M17 ''' (3) ==== |