Zine Version-General artifacts

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Revision as of 08:15, 30 September 2023 by Tolknor (talk | contribs) (Marshal's Baton-4 pips==)
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Harp-6 pips

A small stringed lap harp made of walnut and ebony. Mithril strings.

  • 4 Invulnerable
  • 1 Able to Speak -Remembers songs played and can repeat them.
  • 1 Rack a spell-Variable amplification
    • 6 pips

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General's Cavalry Blade-16 pips

Mithril Blade (The Cavalry Blade)

  • A thin, curved, familiar saber used by generals on duty. A horseman's blade with various shapes
  • 9} Engine Speed 4 - Speed 4-Transfer 5
  • 4} Deadly Damage
  • 1} Mold Stuff-Find in Shadow
  • 1} Alt Form-Bowie knife
  • 1} Rack Spell-Return to hand

Admiral's Navy Blade -21

Mithril Blade (The Navy Blade) Used by admirals on duty.

  • 7} Double Speed 2 -Transfer 5
  • 7} Combat Reflexes 2-Transfer 5
  • 4} Deadly Damage
  • 1} Mold Stuff-Find in Shadow if lost.
  • 1} Alt Form-short knife with serrated back for fish cleaning.
  • 1} ability-Return to hand

Musketeers dueling blades-20 pips

  • 7} Double Speed 2 -Transfer 5
  • 7} Combat Reflexes 2-Transfer 5
  • 4} Deadly Damage
  • 1} Mold Stuff-Find in Shadow if lost.
  • 1} ability-Return to hand

Marshal's Baton-4 pips

  • 2 Double damage
  • 1 Ability-Stun
  • 1 Ability-call to Hand

Magically prepared to be improved on.

Recorder-5

A 9 hole recorder . perfect pitch

  • 4 Invulnerable-Basically unbreakable.
  • 1 rack a spell-Volume control

(Usable for any style of instrument you find suitable. )

Van Real Glasses

Much of this product is technological. The frames and glass are made of nearly indestructible materials as suitable for your campaign. The magical improvements make these incredibly expensive.

Non Magical-2 pips

  • 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc

Magical-6 pips

  • 2 Vs Firearms-Protection from general road damage and effects against the eyes.
  • 1 ability – See through Invisibly.
  • 1 ability -See through Illusions.
  • 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
  • 1 Ability-Binocular/Microscope vision


Fighting Blade-5 pips

  • Deadly Damage 4
  • 1-ability: Return to Hand/Return to Forge on death

A basic and dangerous fighting weapon anyone might have.

Trident Dagger-10

Trident dagger.jpg

Trident Dagger

  • 4} Deadly Damage
  • 4}Invulnerable to Damage
  • 1}Rack a spell-Ink Wound-Causes a black discoloration after healing
  • 1}Rack Spell-Return to hand

The Trident Dagger is a common style of dagger. Its more a defensive weapon then an offensive one.

Dragon Bracer-34

  • 9-Invulnerable- Transfer 5
  • 14-Regeneration-Transfer 10
  • 11 Ability- Immune to Poison-Transfer 10