Difference between revisions of "Zir"

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Zir, "Cleric of the Sovreign Host"
 
Zir, "Cleric of the Sovreign Host"
  
Changeling Rogue 4/Barbarian 1/Chameleon 1
+
*Changeling Rogue 4/Barbarian 1/Chameleon 1
Height: 5'8"
+
*Height: 5'8"
Hair: Mousey Brown
+
*Hair: Mousey Brown
Eyes:Grey
+
*Eyes:Grey
Build: Lean, androgenous, unremarkable
+
*Build: Lean, androgenous, unremarkable
Skin: Tanned, weatherbeaten.
+
*Skin: Tanned, weatherbeaten.
Deity: Rhe Sovreign Host + The Traveller - emphasis on Aureon, Olladra, and The Traveller
+
*Deity: The Sovreign Host + The Traveller - emphasis on Aureon, Olladra, and The Traveller
Alignment CG
+
*Alignment CG
  
 
==Basics==
 
==Basics==
  
 
Stats:
 
Stats:
Str: 10
+
*Str: 10
Dex: 16
+
*Dex: 16
Con: 12
+
*Con: 12
Int: 18
+
*Int: 18
Wis: 14
+
*Wis: 14
Cha: 9
+
*Cha: 9
  
Move: 40ft
+
*Move: 40ft
BAB: +4
+
*BAB: +4
HP: 4d6 + d12 + d8 + 6 = 50
+
*HP: 4d6 + d12 + d8 + 6 = 50
AC: 19
+
*AC: 19 (Flat footed 15, touch 13)
  
 
Saves:
 
Saves:
Fort: +4 (Normally +6)
+
*Fort: +4 (Normally +6)
Ref: +6 (Evasion)
+
*Ref: +6 (Evasion)
Will: +3 (Normally +5)
+
*Will: +3 (Normally +5)
  
 
Attacks:
 
Attacks:
(Desert Wind Cloak) Ranged Touch AB: +7 Damage: 6d6 1/Encounter
+
*(Desert Wind Cloak) Ranged Touch AB: +7 Damage: 6d6 1/Encounter
+1 Rapier AB: +8/18-20 Damage: d6+1
+
*+1 Rapier AB: +8/18-20 Damage: d6+1
+1 Composite Longbow AB: +8
+
*+1 Composite Longbow AB: +8
Sneak Attack +2d6
+
*Sneak Attack +2d6
  
 
==Abilities==
 
==Abilities==
  
 
Weapon + Armour proficiencies:
 
Weapon + Armour proficiencies:
All Martial Weapons
+
*All Martial Weapons
Hand Crossbow
+
*Hand Crossbow
Light + Medium Armour
+
*Light + Medium Armour
Shields (Not Tower)
+
*Shields (Not Tower)
  
 
Feats:
 
Feats:
Weapon Finess
+
*Weapon Finesse
Able Learner (RoD 150)
+
*Able Learner (RoD 150)
Investigate (Eb 55)
+
*Investigate (Eb 55)
  
 
Racial Features:
 
Racial Features:
+2 save vs sleep and charm
+
*+2 save vs sleep and charm
+2 on Bluff, Intimidate, Sense Motive
+
*+2 on Bluff, Intimidate, Sense Motive
Natural Linguist (Speak Language)
+
*Natural Linguist (Speak Language as class skill)
Minor Change Shape
+
*Minor Change Shape
  
 
Class Features:
 
Class Features:
Sneak Attack +2d6
+
*Sneak Attack +2d6
Trapfinding
+
*Trapfinding
Evasion
+
*Evasion
Uncanny Dodge
+
*Uncanny Dodge
+1 to knowledge checks (from Racial Substitution @ Rogue 3)
+
*+1 to knowledge checks (from Racial Substitution @ Rogue 3)
+10ft Movement
+
*+10ft Movement
Rage: 1/day
+
*Rage: 1/day
Aptitude Focus 1/day (defaults to Divine Focus)
+
*Aptitude Focus 1/day (defaults to Divine Focus)
  
 
==Skills==
 
==Skills==
  
 
Languages spoken:
 
Languages spoken:
Common, Dwarven, Elven, Gnome, Halfling
+
*Common, Dwarven, Elven, Gnome, Halfling
  
 
Skill Tricks:
 
Skill Tricks:
Conceal Spellcasting
+
*Conceal Spellcasting
Social Recovery
+
*Social Recovery
  
 
Skills: 36+58+8-4=98pts
 
Skills: 36+58+8-4=98pts
Bluff 9 - 1 + 2 = +10
+
*Bluff 9 - 1 + 2 = +10
Sense Motive 8 + 2 + 2 = +12
+
*Sense Motive 8 + 2 + 2 = +12
Diplomacy: 5 - 1 + 4 = +8
+
*Diplomacy: 5 - 1 + 4 = +8
Disguise: 8 - 1 + 10 = 17
+
*Disguise: 8 - 1 + 10 = 17
Search 7 + 4 = +11
+
*Search 7 + 4 = +11
Disable Device 8 + 4 = +12
+
*Disable Device 8 + 4 = +12
Hide 6 + 3 = +9
+
*Hide 6 + 3 = +9
Move Silently 7 + 3 = +10
+
*Move Silently 7 + 3 = +10
Spot 8 + 2 = +10
+
*Spot 8 + 2 = +10
Listen 6 + 2 = +8
+
*Listen 6 + 2 = +8
Sleight of Hand 7 + 3 = +9
+
*Sleight of Hand 7 + 3 = +9
Tumble 9 + 3 + 2 = +14
+
*Tumble 9 + 3 + 2 = +14
Jump: 5 + 3 + 2 = +10
+
*Jump: 5 + 3 + 2 = +10
Spellcraft: 4 + 4 = 8
+
*Spellcraft: 4 + 4 = 8
Knowledge: Religion : 1 + 4 + 1 = +6 (normally +8)
+
*Knowledge: Religion : 1 + 4 + 1 = +6 (normally +8)
  
 
Normal spells prepared:
 
Normal spells prepared:
Cure serious wounds
+
*Cure serious wounds
2* Cure Light Wounds
+
*2* Cure Light Wounds
Bless
+
*Bless
Cure Minor Wounds
+
*Cure Minor Wounds
Read Magic
+
*Read Magic
Resistance
+
*Resistance
Light
+
*Light
  
 
==Items==
 
==Items==
  
Heyward's Handy Haversack (2000)
+
*Heyward's Handy Haversack (2000)
Vesment of Many Styles (500) (RoE 174)
+
*Vesment of Many Styles (500) (RoE 174)
+1 Mithral Shirt (2100)
+
*+1 Mithral Shirt (2100)
Mithral Buckler (1015)
+
*Mithral Buckler (1015)
+1 Composite Longbow (2100)
+
*+1 Composite Longbow (2100)
+1 Rapier (2020)
+
*+1 Rapier (2020)
Wand of Cure Light Wounds (750)
+
*Wand of Cure Light Wounds (750)
Goggles of Minute Seeing (1250) (10735)
+
*Goggles of Minute Seeing (1250) (10735)
Novice Desert Wind Cloak (3000) (13735)
+
*Novice Desert Wind Cloak (3000) (13735)
Everburning Grey Ioun Stone 50 (13785) (Normally stored in box)
+
*Everburning Grey Ioun Stone 50 (13785) (Normally stored in box with removable sides
Quiver, 20 Cold Iron arrows
+
*Quiver, 20 Cold Iron arrows
Quiver, 15 Silversheen arrows, 5 Adamant arrows
+
*Quiver, 15 Silversheen arrows, 5 Adamant arrows
Masterwork thieves tools
+
*Masterwork thieves tools
Sap
+
*Sap
3 concealed daggers (1 cold iron, 1 alchemical silver)
+
*3 concealed daggers (1 cold iron, 1 alchemical silver)
Belt Pouch
+
*Belt Pouch
2 waterskins
+
*2 waterskins
Silver symbol of the Sovreign Host
+
*Silver symbol of the Sovreign Host
Wooden symbol of the Traveller
+
*Wooden symbol of the Traveller
Spellbook (blank)
+
*Spellbook (blank)
Spell component pouch (on belt)
+
*Spell component pouch (on belt)
Soap
+
*Soap
Ink, pen, parchment
+
*Ink, pen, parchment
Tent
+
*Tent
10 days trail rations
+
*10 days trail rations
Bedroll
+
*Bedroll
Travelling money
+
*Travelling money
 
 
[To be formatted later]
 

Revision as of 10:29, 20 November 2007

Character

Zir, "Cleric of the Sovreign Host"

  • Changeling Rogue 4/Barbarian 1/Chameleon 1
  • Height: 5'8"
  • Hair: Mousey Brown
  • Eyes:Grey
  • Build: Lean, androgenous, unremarkable
  • Skin: Tanned, weatherbeaten.
  • Deity: The Sovreign Host + The Traveller - emphasis on Aureon, Olladra, and The Traveller
  • Alignment CG

Basics

Stats:

  • Str: 10
  • Dex: 16
  • Con: 12
  • Int: 18
  • Wis: 14
  • Cha: 9
  • Move: 40ft
  • BAB: +4
  • HP: 4d6 + d12 + d8 + 6 = 50
  • AC: 19 (Flat footed 15, touch 13)

Saves:

  • Fort: +4 (Normally +6)
  • Ref: +6 (Evasion)
  • Will: +3 (Normally +5)

Attacks:

  • (Desert Wind Cloak) Ranged Touch AB: +7 Damage: 6d6 1/Encounter
  • +1 Rapier AB: +8/18-20 Damage: d6+1
  • +1 Composite Longbow AB: +8
  • Sneak Attack +2d6

Abilities

Weapon + Armour proficiencies:

  • All Martial Weapons
  • Hand Crossbow
  • Light + Medium Armour
  • Shields (Not Tower)

Feats:

  • Weapon Finesse
  • Able Learner (RoD 150)
  • Investigate (Eb 55)

Racial Features:

  • +2 save vs sleep and charm
  • +2 on Bluff, Intimidate, Sense Motive
  • Natural Linguist (Speak Language as class skill)
  • Minor Change Shape

Class Features:

  • Sneak Attack +2d6
  • Trapfinding
  • Evasion
  • Uncanny Dodge
  • +1 to knowledge checks (from Racial Substitution @ Rogue 3)
  • +10ft Movement
  • Rage: 1/day
  • Aptitude Focus 1/day (defaults to Divine Focus)

Skills

Languages spoken:

  • Common, Dwarven, Elven, Gnome, Halfling

Skill Tricks:

  • Conceal Spellcasting
  • Social Recovery

Skills: 36+58+8-4=98pts

  • Bluff 9 - 1 + 2 = +10
  • Sense Motive 8 + 2 + 2 = +12
  • Diplomacy: 5 - 1 + 4 = +8
  • Disguise: 8 - 1 + 10 = 17
  • Search 7 + 4 = +11
  • Disable Device 8 + 4 = +12
  • Hide 6 + 3 = +9
  • Move Silently 7 + 3 = +10
  • Spot 8 + 2 = +10
  • Listen 6 + 2 = +8
  • Sleight of Hand 7 + 3 = +9
  • Tumble 9 + 3 + 2 = +14
  • Jump: 5 + 3 + 2 = +10
  • Spellcraft: 4 + 4 = 8
  • Knowledge: Religion : 1 + 4 + 1 = +6 (normally +8)

Normal spells prepared:

  • Cure serious wounds
  • 2* Cure Light Wounds
  • Bless
  • Cure Minor Wounds
  • Read Magic
  • Resistance
  • Light

Items

  • Heyward's Handy Haversack (2000)
  • Vesment of Many Styles (500) (RoE 174)
  • +1 Mithral Shirt (2100)
  • Mithral Buckler (1015)
  • +1 Composite Longbow (2100)
  • +1 Rapier (2020)
  • Wand of Cure Light Wounds (750)
  • Goggles of Minute Seeing (1250) (10735)
  • Novice Desert Wind Cloak (3000) (13735)
  • Everburning Grey Ioun Stone 50 (13785) (Normally stored in box with removable sides
  • Quiver, 20 Cold Iron arrows
  • Quiver, 15 Silversheen arrows, 5 Adamant arrows
  • Masterwork thieves tools
  • Sap
  • 3 concealed daggers (1 cold iron, 1 alchemical silver)
  • Belt Pouch
  • 2 waterskins
  • Silver symbol of the Sovreign Host
  • Wooden symbol of the Traveller
  • Spellbook (blank)
  • Spell component pouch (on belt)
  • Soap
  • Ink, pen, parchment
  • Tent
  • 10 days trail rations
  • Bedroll
  • Travelling money