Zir

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Zir is a character played by neonchameleon in Xaos's Eberron PBP game "The Path To Xoriat" on RPG.net.

Character

Zir, "Cleric of the Sovreign Host"

  • Changeling Rogue 4/Barbarian 1/Chameleon 1
  • Height: 5'8"
  • Hair: Mousey Brown
  • Eyes:Grey
  • Build: Lean, androgenous, unremarkable
  • Skin: Tanned, weatherbeaten.
  • Deity: The Sovreign Host + The Traveller - emphasis on Aureon, Olladra, and The Traveller
  • Alignment CG

Basics

Stats:

  • Str: 10
  • Dex: 16
  • Con: 12
  • Int: 18
  • Wis: 14
  • Cha: 9
  • Move: 40ft
  • BAB: +4
  • HP: 4d6 + d12 + d8 + 6 = 50
  • AC: 19 (Flat footed 15, touch 13)

Saves:

  • Fort: +4 (Normally +6)
  • Ref: +6 (Evasion)
  • Will: +3 (Normally +5)

Attacks:

  • (Shadow Hands) Ranged Touch AB: +7 Damage: 5d6 1/Encounter
  • +1 Rapier AB: +8/18-20 Damage: d6+1
  • +1 Composite Longbow AB: +8
  • Sneak Attack +2d6
  • Sap AB +7 Damage:d6s
  • Dagger AB +7 Damage: d4/19-20

Abilities

Weapon + Armour proficiencies:

  • All Martial Weapons
  • Hand Crossbow
  • Light + Medium Armour
  • Shields (Not Tower)

Feats:

  • Weapon Finesse
  • Able Learner (RoD 150)
  • Investigate (Eb 55)

Racial Features:

  • +2 save vs sleep and charm
  • +2 on Bluff, Intimidate, Sense Motive
  • Natural Linguist (Speak Language as class skill)
  • Minor Change Shape

Class Features:

  • Sneak Attack +2d6
  • Trapfinding
  • Evasion
  • Uncanny Dodge
  • +1 to knowledge checks (from Racial Substitution @ Rogue 3)
  • +10ft Movement
  • Rage: 1/day
  • Aptitude Focus 1/day (defaults to Divine Focus)

Skills

Languages spoken:

  • Common, Dwarven, Elven, Gnome, Halfling

Skill Tricks:

  • Conceal Spellcasting
  • Social Recovery

Skills: 36+58+8-4=98pts

  • Bluff 9 - 1 + 2 = +10
  • Sense Motive 8 + 2 + 2 = +12
  • Diplomacy: 5 - 1 + 4 = +8
  • Disguise: 8 - 1 + 10 = 17
  • Search 7 + 4 = +11
  • Disable Device 8 + 4 = +12
  • Hide 6 + 3 = +9
  • Move Silently 7 + 3 = +10
  • Spot 8 + 2 = +10
  • Listen 6 + 2 = +8
  • Sleight of Hand 7 + 3 = +9
  • Tumble 9 + 3 + 2 = +14
  • Jump: 5 + 3 + 2 = +10
  • Spellcraft: 4 + 4 = 8
  • Knowledge: Religion : 1 + 4 + 1 = +6 (normally +8)

Normal spells prepared:

  • Cure serious wounds
  • 2* Cure Light Wounds
  • Bless
  • Cure Minor Wounds
  • Read Magic
  • Resistance
  • Light

Items

  • Heyward's Handy Haversack (2000)
  • Vesment of Many Styles (500) (RoE 174)
  • +1 Mithral Shirt (2100)
  • Mithral Buckler (1015)
  • +1 Composite Longbow (2100)
  • +1 Rapier (2020)
  • Wand of Cure Light Wounds (750)
  • Goggles of Minute Seeing (1250) (10735)
  • Novice Shadow Hands (3000) (13735)
  • Everburning Grey Ioun Stone 50 (13785) (Normally stored in box with removable sides
  • Quiver, 20 Cold Iron arrows
  • Quiver, 15 Silversheen arrows, 5 Adamant arrows
  • Masterwork thieves tools
  • Sap
  • 3 concealed daggers (1 cold iron, 1 alchemical silver)
  • Belt Pouch
  • 2 waterskins
  • Silver symbol of the Sovreign Host
  • Wooden symbol of the Traveller
  • Spellbook (blank)
  • Spell component pouch (on belt)
  • Soap
  • Ink, pen, parchment
  • Tent
  • 10 days trail rations
  • Bedroll
  • Travelling money

History (Zir - current identity)

Zir is a weatherbeaten cleric of the Sovreign Host, and lush. By his own admission, he was consecrated as a cleric of the Sovreign Host by paying one who was deep in debt to do so.