Apollo PL13

From RPGnet
Jump to: navigation, search

Alternate Identity: Unknown Group Affiliation: The AUTHORITY First Appearance: STORMWATCH Vol2 Power Level: 13 (215pp)

Str: 16 (+14, boost: strenght) Dex: 15 (+2) Con: 18 (+4) Int: 14 (+2) Wis: 15 (+2) Cha: 15 (+2) Total: 33

Base Attack Bonus: 7 Melee: 12/11 (aerial combat) Ranged: 11/10 (aerial combat) cost: 21

Base Defense Bonus: 6 Adjusted Defense Bonus: +8 cost: 12 Initiative: +2

SAVES Damage: +6 (toughness) Fort: +6 (great fortitude) Ref: +2 Will: +2


Powers:

Sun Battery +11 [absorption (energy blast (eye beams), extra: boost (strenght) (extra: protection), extra: healing, extra: increase capacityx2; flaw: sun rays only), immunity, flight (half extra: super flight); source: science; cost: 105pp ]

Note: Apollo's strenght and toughness are directly connected to his power charges. Without sun he's only a human but, with full charge, he's very powerful

Total: 105pp

Device:

Radio-telepathy [mental link x 5 (other members of the Authority), flaw: device; source: science (Engineer); cost: 5pp]

Feats:

Attack Focus (unarmed), Aerial combat, Move by Attack, Power Attack, Fame, Great Fortitude, Endurance, Toughness, Durability

Total: 18pp

Skills:

Balance +4, Diplomacy +9/3 (fame), Gather Information +9/3 (fame), Intimidate +9/3 (fame), Listen +4, sense motive +4, survival +4. Total: 18

Weakness:

Unusual metabolism: Apollo can't survive without the sun. Suns rays feed him and give him energy. He doesn't need to breathe, eat, sleep or anything but without sun's energy he died.

moderate Quirk (5pp) : he can't kill innocent people. But Evil ones are not innocent


Grand Total: 210pp