Character Skills

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  • No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept.

AGILITY[edit]

  • Athletics
  • Dance
  • Gunnery
  • Self Defense
  • Stealth
  • Pilot. Choose a sub-category:

DEXTERITY[edit]

  • Craft (type):
  • Demolitions:
  • Firearms:
  • Musical Instrument (type):
  • Repair:

STRENGTH[edit]

  • Climb:
  • Swim:
  • Endurance:
  • Strength Feat:

PERCEPTION[edit]

  • Aesthetics (type):
  • Awareness:
  • Con:
  • Empathy:
  • Passive Games:
  • Seduction:
  • Social:

INTELLIGENCE[edit]

  • Anthropology:
  • Astronavigation: (requires math/4+)
  • Computer Ops:
  • Culinary Arts:
  • History:
  • Language:
  • Life Sciences:
  • Mathematics:
  • Medicine:
  • Philosophy:
  • Theoretical Physics:
  • Security:
  • Trivial (Subject):

WILLPOWER[edit]

  • Cool
  • Intimidation:
  • Resist (mental defense):