Deathstroke PL12 (180PP)

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Deathstroke

PL 12 ( 180pp ); Inititive +4 (Dex); Defense 24 (17 flatfooted); Spd 30ft; Atk +14 (+6 staff, +7 sword, +5 sniper, +4 submachine gun); SV Tou +5/+8 in suit, Fort +5, Ref +6, Will +6; Str 18, Dex 18, Con 20, Int 22, Wis 20, Cha 16

Skills: Acrobatics +12, Bluff +7, Climb +8, Disable Device +14, Escape Artist +8, Intimidate + 11, Knowledge (tactics) +10, Notice +13, Pilot +8, Sense Motive +13, Stealth +8, Swim +8

Feats: Assessement, Benefit (Wealth +2), Equipment +4, Eidetic Memory, Fighting Style (Kung Fu, Marksman, Sword Fighting), Jack of all Trades, Improved Defense +2, Master Plan, Seize Inititive, Skill Mastery (Intimidate, Notice, Sense Motive, Tactics), Sneak Attack +2

Powers:

  • Cybernetic Eye [infra red vision],
  • Immunity +1 (age),
  • Regeneration +12 [Feat: Regrowth; Recover +4, Rate +1 to all 5 status effects, Ressurection +3]

Equipment:

  • Arsenal [commlink, sniper rifle, staff, submachine gun] (17ep), Costume (3ep)

tradeoffs: +2Atk/-2DC, -3Tou/+3Def complications: enemy, reputation, rivalry