DnD Desert Raiders Campaign

From RPGnet
Jump to: navigation, search

DnD Desert Raiders Campaign[edit]

DnD - Desert campaign - City of Dead3.jpg


Sessions Log[edit]

DM Notes

Do not read as player between DM'ing sessions.


10/06/09 - Session I - Caravan Caper[edit]

Initial Notes

  • Characters wake up in back of moving caravan cart.
  • Last memory was being left for dead by raiders/bandits.
  • Any prior acquaintances among party unknown at this point in time (no backstories yet)
  • Couple of kids are also riding in the cart and before long a scuffle breaks out between a few members of both groups.
  • Goblins involved actually manage to hold their own.
  • One kid, bruised and screaming, stumbles out of the cart and goes down in an ungainly heap.
  • This sufficiently alerts the remainder of the caravan, which pulls to a halt.
  • Goblins flee like rats from cart, dodging and climbing to stay hidden.
  • Some hide, some flee.
  • Scattered melee ensues.


.

Player Characters[edit]


  • (Shot while drooling 16-09-2010) Bill 10-\\\
  • (Blendered by Eric's worst nightmare) Scragg 8-\\
  • (Teleported away 06-04-2010) Rafa 7-\\\\
  • (Eaten by plant 30-03-2010) Tick 7-\\\
  • (Disappeared 20-01-2010) Raven 5-\\\
  • (Disappeared 13-01-2010) Loak the Wanderer 5-\\\\
  • (Deceased 24-12-2009) You! 5-
  • (Deceased 24-12-2009) Face 3-\\\\
  • (Deceased 28-10-2009) Trog 3-\\\


  • maximum number: 12-


- one "\" per game, 5 games per level
05-04-2010 - one "\" per game, 4 games per level


.

NonPlayer Characters[edit]

Salmir
Occupation: Jeweler
Location: Hale
Will buy 8 bloodstone shards for 6gp each.


Big Al
Occupation: Weaponsmith
Location: Hale
Can't resist a bet.


Alan Triplemain
Occupation: Adventurer
Location: Hale
Payed to party to get him more mystical rocks within a few days


Billy
Occupation: Owner of the pub Nova
Location: Alice Springs
wishes to get a certain magical instrument


.

Houserules[edit]

Critical miss[edit]

DnD_Desert_Raiders_Campaign_critt_miss


Stat generation[edit]

  • 4d6, drop lowest.
  • No re-rolling of 1's.
  • Roll two sets, pick one.


Desert Environment[edit]

Survival rolls for rations - base DC 15


Alchemy[edit]

Alchemist Fire is 250ml Clay jug holds 4000ml

Craft Alchemy Check to transfer to other container.


Skills[edit]

  • on a skill roll of 20 roll again and add the number to your roll.


.

Enemies[edit]

It's not for nothing that goblins are disliked by most other races. The party is working hard to confirm this prejudice.


City of Alice Springs (all goblins)
unknown yet what the reason is, but goblins are unwelcome


Ogre (Priest, Eric)
One ogre ran away as Scragg killed his buddy. He probably blames everyone, if he has the guts to tell anyone.

  • one day later Tick, Eric and Rafa ran into the same ogre with two new buddy's. they confirmed to the ogre that goblins can kill two ogres at the same time.
  • a few days later the ogres had captured Eric. when they heared a noise near where he was bound they send some ogres to take a look, they did not return.


Genie (maybe Priest)
Scragg broke the Genie's lamp after hitting himself against the head a few times.


undead priest (Priest, Eric, druid dude)
un undead arcanist was ambushed by the party while he was sudding in his room. when he felt he was lozing he used a teleport scroll to get away.


.

no longer relevant[edit]

Caravan of Palor
After the death of some of their members they might hold a grudge.


Alan Triplemain
A drunk gave us a large some of money to look for rare stones for him. We have to give the money back, give him the stones or wait for him to come kill us. As we can't enter Hale anymore....

  • The drunk returned. Raven en You! have chosen to help him beat up some old ladies instead. If they can find them.


Palor
On our travels for a priest of Palor there was a slight discussion of opinions. Hireling goblins often cause some trouble. Having a large number of Palor followers die was probably not on his list acceptable outcomes.


Hale
The party seem to have a capture on sight-status in Hale


Unknown druid chick
After coming out of the tunnel under the burned-down town the goblins chose to rest a bit in the storage room under the inn.
A group of four humans came to investigate and wanted to talk to whoever was there. After a short "conversation" the humans broke through the door. Seeing that the battle didn't go too well, 1 of the humans (druid chick) was able to escape.
The bard did carry a magical violin. Rumour is that the leader of a nearby camp has a magical violin.


Burned-down town
3 goblins enter a small town, a few hours later the whole town is burned to the ground. No survivors have been found so far.
Tick in the only goblin still alive from there.

.

Game Mechanics[edit]

Desert Environment[edit]

Temperature Bands and Heat Dangers

Cold Dangers

Conditional Temperature Variations

Dehydration

Natural Hazards


.

Sources/References[edit]

Basic editing options explained.


Although most thematically suitable options will be included in Sandstorm, this is the complete list.


Desert races receive racial feat: Heat Endurance. See Sandstorm for most recent version of this feat.

NB: this is at the cost of darkvision to low-light vision.


Useful stuff.


.