Dnd the army campaign Tom Bombadil NPC

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De basis van mijn character om te kunnen NPCen


Base

  • Name: Private Tom Bombadil
  • Class: Costume (arcane ninja)/Nosomatic Chirurgeon
  • Level: 7
  • Race stronghard hafling
  • HD: 1d8
  • speed: 20 feet.
  • Type: humanoid
  • Languages (spoken): Commen, Aquan (water ), Ignan (fire ), Terran (Xorns and other earth-based creatures), Auran ( air), Infernal, Celestial, Halfling
  • Languages (written): Commen, Elven , Draconic, Dwarven, Infernal, Celestial, Halfling
  • initiative: +8
  • Hitpoints: 53
  • Darkvision


Stats:

  • Str .10 +0
  • Dex .16 +3
  • Con .14 +2
  • Int .20 +5
  • Wis .12 +1
  • Cha .20 +5
  • Fort +15 (+16 vs disease)
  • Ref +14
  • Will +11
  • AC: 19 (24 with towershield)
  • Bab: +3

Attack:

  • melee: light hammer +3 melee (1d4)
  • ranged: light trowing hammer +6 ranged (1d4)

main attack: -Pestilential Touch -- Inflict Moderate Wounds, Mass

  • Necromancy
  • Level: Clr 6
  • Components: V, S
  • Casting Time: 1 standard action
  • Range: Close (40 ft.)
  • Target: One creature/level, no two of which can be more than 30 ft. apart
  • Duration: Instantaneous
  • Saving Throw: Will half
  • Spell Resistance: Yes
  • DC: 21
  • Damage 2d8 + 14 unnamed energy

Divine companion (caster lvl 7) Healing (Su): As a standard action heal self for 7d6 hit points. Need to cast spells on familiar to recharge this ability.


Turn undead 8x /day (Turn lvl 6)

Aura’s

  • Major aura: allies gain +1 AC (60ft)
  • Minor aura: allies gain +5 bonus on Dexterity checks, Dexterity-based skill checks, and initiative checks. (60ft)

Touch of Vitality: standard action, heal 60 hp

Lay on Hands: standard action, heal 30 hp

Evasion: reflex for half damage

Protection devotion: allies gain +3 sacred bonus to AC (30ft)

Dark vision 60ft

See invisibility


Skills (aura not added yet)

  • Appraise +8
  • Balance +11
  • Bluff +13
  • Climb +11
  • Concentration +6
  • Diplomacy +8
  • Disable Device +10
  • Disguise +8
  • Escape Artist +11
  • Gather Information 8
  • Heal +13
  • Hide +18
  • Intimidate +4
  • Jump +10
  • Knowledge +14
  • Listen +14
  • Move Silently +17
  • Open Lock +13
  • Ride +11
  • Search +18
  • Sense Motive +8
  • Sleight of Hand +17
  • Spellcraft +14
  • Spot +10
  • Survival +4
  • Swim +8
  • Tumble +11
  • Use Rope +11 (13 silk robe)