Glyph

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Glyph Concept: Magical Warder

Dianna Greene has studied a very specialized form of magic, warding and runecraft. She can use magic primarily to enchant small, unattended spaces or objects with glyphs and wards to create various magical effects, triggered when someone touches or stands on the enchanted surface.

PL 10 (153 pp)

Combat and Saves: Initiative: +7 (Dex +3; Improved Initiative +4 ); Defense 18 (Flat-Footed: 14); Spd: 30/60/120; Attack +7; Saves: Fort +4, Reflex +4, Will +7, Toughness +10 (Force Field: 8; Knockback 5/2 (Flat))

Str: 10 (+0); Dex: 16 (+3); Con: 14 (+2); Int: 14 (+2); Wis: 24 (+7); Cha: 16 (+3)

Skills: Bluff 8 (+11); Concentration 5 (+12); Craft: Artistic 2 (+4); Craft: Structural 2 (+4); Diplomacy 4 (+7); Gather Info 4 (+7); Knowledge: Arcane Lore 10 (+12); Languages 4 (English +4); Notice 5 (+12); Search 3 (+5); Sense Motive 3 (+10); Stealth 2 (+5)

Feats: Attractive +1; Artificer; Distract; Fascinate; Improved Defense; Improved Initiative +1; Luck +2; Quick Change; Ritualist; Taunt

Powers:

Magic (Warding and Glyphs)

  • Ward of Entrapment (Snare) +10; Extras: Engulf [+0]; Regenerating [+1]; Power Feats: Selective; Subtle; Triggered; Flaws: Limited - Place wards on empty or unattended surfaces or objects with a conditional trigger such as stepping on or touching. (Cannot use directly against a target or on a person.) [-1]
  • Alternate Spell: Ward of Weakness (Drain All Physical Attributes) +10; Power Feats: Same; Flaws: Same
  • Alternate Spell: Lightning Trap (Blast - Electrical) +10; Extra: Area [+1]; Power Feats: Same; Flaws: Same
  • Alternate Spell: Teleportation Glyph +10; Extra: Portal [+1]; Power Feats: Same; Flaws: Same
  • Alternate Spell: Sigil of Illusion +10 (Audio-Visual); Extra: Continuous [+1]; Power Feats: Same; Flaws: Same
  • Alternate Spell: Glyph of Emotion (Emotion Control); Extra: Continuous [+1]; Power Feats: Same; Flaws: Same
  • Alternate Spell: Gravity Trap +10 (Gravity Control); Extra: Continuous [+1]; Power Feats: Same; Flaws: Same
  • Alternate Spell: Glyph of Growth +5; Power Feats: Same; Flaws: Same; Extras: Affects Others [+1]
  • Alternate Spell: The Shrinking Sigil +20; Power Feats: Same; Flaws: Same; Extras: Affects Others [+1]
  • Alternate Spell: Glyph of Rejuvination (Healing) +10; Power Feats: Same; Flaws: Same; Extras: Energizing [+1]
  • Super-Senses: Magical Awareness (Acute, Accurate)
  • Flight +5 (250 MPH, 2500 FPR)
  • Force Field (Personal Ward of Shielding) +8
  • Device +2: Circlet of Will (Hard to Lose); Mind Shield +10

Costs: Abilities - 34; Skills - 13 (52 ranks); Feats - 11; Powers - 62; Combat - 30; Saves - 3