Optal

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Optal, level 11
Warforged, Fighter, Polearm Master
Fighter: Combat Superiority
Fighter Talents: Tempest Technique
Background: Incomplete Creation (+2 to Endurance)

FINAL ABILITY SCORES

Str 20, Con 16, Dex 16, Int 11, Wis 16, Cha 9.

STARTING ABILITY SCORES

Str 16, Con 11, Dex 15, Int 10, Wis 14, Cha 8.


  • AC: 27 Fort: 25 Reflex: 21 Will: 22
  • HP: 91 Surges: 12 Surge Value: 22

TRAINED SKILLS

Intimidate +11, Endurance +17, Athletics +15

UNTRAINED SKILLS

Acrobatics +8, Arcana +5, Bluff +4, Diplomacy +4, Dungeoneering +8, Heal +8, History +5, Insight +8, Nature +8, Perception +8, Religion +5, Stealth +8, Streetwise +4, Thievery +8

FEATS

  • Level 1: Spiked Chain Training
  • Level 2: Dragging Flail
  • Level 4: Spiked Chain Novice
  • Level 6: Two-Weapon Fighting
  • Level 8: Martial Versatility (retrained to Armor Specialization (Chainmail) at Level 11)
  • Level 10: Spiked Chain Specialist
  • Level 11: Lashing Flail
  • Tempest Technique: Two Weapon Defense
  • Feat User Choice: Paragon Defenses
  • Feat User Choice: Weapon Expertise (Flail)


POWERS

  • Fighter at-will 1: Knockdown Assault
  • Fighter at-will 1: Footwork Lure
  • Martial Versatility: Come and Get It
  • Fighter encounter 1: Serpent's Coil
  • Fighter daily 1: Unstoppable Advance
  • Fighter utility 2: Forceful Drag
  • Fighter encounter 3: Sweeping Blow (retrained to Chain Trip at Spiked Chain Novice)
  • Fighter daily 5: Hounding Longarm
  • Fighter utility 6: Rock Steady
  • Fighter encounter 7: Not So Fast
  • Fighter daily 9: Bloodspike Sweep (retrained to Spiked Shackles at Spiked Chain Specialist)
  • Fighter utility 10: Reactive Surge

ITEMS


Staggering Spiked chain +3, Adventurer's Kit, Periapt of Cascading Health +2, Gorilla Gloves (heroic tier), Iron Armbands of Power (heroic tier), Helm of Opportunity (heroic tier), Boots of Adept Charging (heroic tier), Magic Braidmail Armor +3