This group is an extension of Admiral X and Friends, but is not as inclusive and has a different goal.
This group will probably be playing sporadically, when time and get-togethers permit.
 Session 01 - Lilith
The campaign starts two years after Admiral X and Friends had defeated the various remaining evils facing the world. The others in the crew have mostly gone their separate ways. It is roughly the year 400 CY.
Suddenly, X is contacted by Lexicon, and told to go to the plane of the deities. X is whisked away by an unseen power, and finds himself on what would normally be an awesome visual display of salient powers - but is now only a flat, featureless plain.
Among the corpses of gods lying about stands a lone woman, dressed in black and wielding a whip. She turns, putting away her weapon, and approaches X.
As she nears, X charges, and the battle is joined.
After a prolonged combat, X is defeated, and his spirit is banished from the plane. He returns to the Prime, where Lexicon informs him that the woman was a Wanderer, called Lilith, and that she must be dealt with. Lexicon and the few other Wanderers were busy attempting to fill the gap the death of the gods had caused - without them, the Divine force was weakened, and the balance had to be stabilized, and in short order.
Lexicon told X that Lilith very likely went to alternate prime material planes - worlds similar to Trinity that had, for one reason or another, developed differently.
And so, X and his few companions that would be able to survive the onslaught of a Wanderer set out, for worlds and planes unknown.
 Session 02 - The Archives and Termina
Recalling their combat with the alhoon Anabstercorian, X and his crew headed for the Penumbral Hub, a neighboring plane that had once served as the seat of the illithid empire aeons ago. Upon arrival, they sought the Planar Archvies, a vast repository of knowledge regarding the many planes in the multiverse.
Confounded by a door that required a powerful psionic artifact to open, the party was assaulted by an ancient ghost, the remnants of an alhoon from times past. With its defeat, the doors swung open, revealing a massive library. In the center was a huge image projected from strange illithid technology, depicting a map of the planes as well as the pathways between them.
X used an akashic stone to store the image, and then the party returned to Trinity.
 Session 03 - Akexea's Attempt at Becoming a Wanderer
At X's insistence, Akexea begins an attempt to become a Wanderer, via X's katana.
Akexea managed to successfully complete the first Rite: the Rite of Reality. He managed to do so with little difficulty.
While attempting to complete the second Rite, that of Remembrance, Akexea failed to become a Wanderer.