Wila

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A character in Dwimmermount: If Trouble Was Money

Rank[edit]

  • Human Explorer 3
  • XP: 7,587/8,000
  • XP Bonus: 5%
  • Alignment TBD
  • Henchman of Golle

Attributes[edit]

  • STR 16 (+2)
  • INT 11
  • WIS 10
  • DEX 13 (+1)
  • CON 12
  • CHA 8

Skills[edit]

  • Languages
    • Common
  • General Proficiencies
    • Tracking
  • Class Proficiencies
    • Beast Friendship
  • Class Skills
    • +1 to missile attack throws
    • +1 dmg to all attacks
    • Animal Reflexes (+1 to initiative and surprise rolls)
    • Difficult to Spot (hide in woods on 3+, hide in dungeons on 14+)
    • +4 to avoid getting lost in familiar country
    • +5 to evade wilderness encounters (except in Clear and Grassland terrain)
    • Can evade wilderness encounters even when surprised on 19+

Combat[edit]

  • AC 5
  • HP 15
  • Initiative Modifier +2
  • Attacks
    • Primary Melee Attack: Spear 8+ attack throw, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg
    • Primary Ranged Attack: Arbalest Crossbow 8+ attack throw, 1d8+1 dmg
  • Saves:
    • 13 Petrification & Paralysis
    • 10 Poison & Death
    • 16 Blast & Breath
    • 13 Staves & Wands
    • 15 Spells

Equipment[edit]

  • Total Encumbrance 9 stone
    • Chain mail [4 stone]
    • Spear [1 stone]
    • Arbalest crossbow [1 stone]
    • Backpack
    • Two small sacks
    • 2 pounds comfrey [2 items]
    • Waterskin [1 item]
    • 1 week iron rations [1 stone]
    • Daggers x2 [2 items]
    • Tinderbox [1 item]
    • 6 flasks common oil [1 item]
    • 4 flasks military oil [4 items]
  • IRA: 500