Wraith (Dark Champions - New Venice)

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Wraith

Lukas Christensen (deceased)


VAL CHA Cost Roll Notes

20 STR 10 13- HTH Damage 4d6 END [2]

15 DEX 10 12-

15 CON 5 12-

10 INT 0 11- PER Roll 11-

20 EGO 10 13-

20 PRE 10 13- PRE Attack: 4d6

6 OCV 15

6 DCV 15

6 OMCV 9

6 DMCV 9

4 SPD 20 Phases: 3, 6, 9, 12

9 PD 7 9 PD (0 rPD)

9 ED 7 9 ED (0 rED)

10 REC 6

40 END 4

10 BODY 0

30 STUN 5


Movement Cost Meters Notes

RUNNING 0 12m/24m END [1]

SWIMMING 0 4m/8m END [1]

LEAPING 0 3m 3m forward, 1 1/2m upward






Characteristics Total: 142


Cost Powers

22 Undead: Life Support (Eating: Character only has to eat once per week; Immunity: All terrestrial poisons; Longevity: Immortal; Self-Contained Breathing; Sleeping: Character only has to sleep 8 hours per week) - END=0

9 Vitality: Regeneration (1 BODY per Hour), Can Heal Limbs (13 Active Points); Linked (Feeding; -1/2) - END=0

50 Undead: Multipower, 50-point reserve - END=

2f 1) Feeding: Drain EGO 2d6, Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +1 1/2) (50 Active Points); One Use At A Time (Satiating; -1) [Notes: Life Support Eating] - END=5

3f 2) Terrifying Eyes: Mind Control 10d6 (Human class of minds) (50 Active Points); Eye Contact Required (-1/2) [Notes: Causing intense fear in even the bravest heroes.] - END=5

2f 3) Strength: Hand-To-Hand Attack +6d6 (30 Active Points); Hand-To-Hand Attack (-1/4) - END=3


Powers Total: 88



Cost Skills

3 Bribery 13-

3 Concealment 11-

3 Conversation 13-

2 Gambling (Sports Betting) 11-

3 Persuasion 13-

3 Sleight Of Hand 12-

3 Streetwise 13-

3 Acrobatics 12-

3 Breakfall 12-

3 Interrogation 13-

3 Mimicry 11-

3 Shadowing 11-

3 Stealth 12-

3 Ventriloquism 11-

3 TF: Common Motorized Ground Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles [Notes: Street Punk]

2 WF: Blades, Clubs, Handguns, Unarmed Combat [Notes: Street Punk]


Skills Total: 46


Cost Perks

3 Anonymity


Perks Total: 3


Cost Talents

18 Combat Luck (9 PD/9 ED)

3 +1/+1d6 Striking Appearance (vs. all characters)


Talents Total: 21


Value Complications

10 Enraged: Street Drug Dealers (Uncommon), go 11-, recover 14- [Notes: Especially If Known In Life]

15 Distinctive Features: hel-blár (death-black) & nár-fölr (corpse-pale) (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)

5 Hunted: Ghost Hunter Frequently (Less Pow; NCI; Watching) [Notes: A TV Show]

15 Hunted: International Association of Exorcists Infrequently (As Pow; NCI; Harshly Punish)

10 Psychological Complication: Fear of Street Drugs (Uncommon; Strong) [Notes: Especially If Used In Life]

5 Unluck: 1d6


Complications Points: 60


Base Points: 300

Experience: 0

Experience Unspent: 0

Total Character Cost: 300