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[[Category: Games]] | [[Category: Games]] | ||
− | The ''Burning Wheel'' is a fantasy [[role-playing game]] independently written and published by [[Luke Crane]]. The game uses a [[dice pool]] mechanic (using only standard cubical six sided [[dice]]) for resolution, and a system of prior-experience for character generation | + | The ''Burning Wheel'' is a fantasy [[role-playing game]] independently written and published by [[Luke Crane]]. The game uses a [[dice pool]] mechanic (using only standard cubical six sided [[dice]]) for resolution, and a system of prior-experience for character generation which tracks the development of the new character from birth up to the point she begins adventuring. |
− | Unlike many other RPGs -- but explicitly like earlier games -- the ''Burning Wheel'' does not include a dedicated setting, beyond the setting implied by the rules and mechanics and the | + | Unlike many other RPGs -- but explicitly like earlier games -- the ''Burning Wheel'' does not include a dedicated setting, beyond the setting implied by the rules and mechanics and the life-paths used in character generation. |
− | The core game includes | + | The core game includes life-paths for generating [[Humans]], [[Dwarves]], [[Elves]], and [[Orcs]] as characters, providing each with unique exceptions or additions to the overall game mechanics. Humans have access to Sorcery and miraculous Faith, Elves have a Grief statistic and spell-songs, Dwarves have Greed and Orcs have blasphemous Hatred. |
− | In addition, the supplement the [[Monster Burner]] includes not just premade monsters, but mechanics for designing and building your own creatures and complete | + | In addition, the supplement the [[Monster Burner]] includes not just premade monsters, but mechanics for designing and building your own creatures and complete life-paths for them, allowing the game to cover a much broader range of adventure and setting than might otherwise appear to be the case. |